Beast tamer crow

Chapter 7: Chapter seven



### **Chapter Seven: Power Unleashed**

Crow stood tall, his breath heavy, yet his heart raced with excitement. The Elemental Guardians were now under his control—two immensely powerful creatures that could turn the tide of any battle. As he gazed at the newly tamed beasts, the fire of determination burned brighter than ever in his chest.

With the battle behind him and the guardians now aligned with him, Crow took a moment to assess his stats and the abilities of his tamed beasts. The connection between them had only deepened, and he could sense the growth in power.

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### **Crow's Stats**

**Name:** Crow

**Class:** Beast Tamer

**Level:** 7

**HP:** 250/250

**MP:** 300/300

**Strength:** 35

**Agility:** 50

**Endurance:** 60

**Intelligence:** 120

**Mana:** 200

**Tamed Beasts:** 10

**Skills:**

- **Beast Storage (Legendary):** Store an infinite number of tamed beasts and call upon them at will.

- **Beast Enhancement:** Temporarily boosts the stats of all tamed beasts for a limited time.

- **Tame:** Allows for the subjugation and taming of beasts.

- **Beast Mastery:** Increases the bond and control over tamed beasts, allowing them to fight with greater coordination.

- **Tame + (Passive):** Increases the success rate of taming higher-level beasts by 40%.

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### **Tamed Beasts Stats**

**1. Wyvern**

**Level:** 30

**HP:** 450/450

**MP:** 350/350

**Strength:** 100

**Agility:** 90

**Endurance:** 80

**Intelligence:** 70

**Mana:** 100

**Skills:**

- **Flame Breath (Active):** Unleashes a devastating stream of fire.

- **Aerial Dominance (Passive):** Increases mobility and evasion while flying.

- **Wing Slam (Active):** Slams opponents with its powerful wings, causing heavy damage and knocking them back.

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**2. Shadow Panther**

**Level:** 20 (Elite Legendary)

**HP:** 350/350

**MP:** 200/200

**Strength:** 80

**Agility:** 140

**Endurance:** 60

**Intelligence:** 50

**Mana:** 60

**Skills:**

- **Shadow Cloak (Active):** Temporarily becomes invisible, increasing evasion.

- **Night Hunter (Active):** Increased damage during night or in the dark.

- **Shadow Claws (Active):** Strikes with claws infused with shadow energy, causing devastating damage.

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**3. Stone Golem**

**Level:** 25 (Elite Legendary)

**HP:** 800/800

**MP:** 150/150

**Strength:** 200

**Agility:** 30

**Endurance:** 250

**Intelligence:** 60

**Mana:** 70

**Skills:**

- **Stone Skin (Active):** Temporarily increases defense by hardening the skin, reducing incoming damage.

- **Earthquake Slam (Active):** Slams the ground, causing a shockwave that damages and knocks back enemies.

- **Unyielding (Passive):** Increases resistance to status effects and stuns.

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**4. Dire Wolves (Pack)**

**Level:** 10

**HP:** 200/200 (each)

**MP:** 100/100 (each)

**Strength:** 60

**Agility:** 70

**Endurance:** 90

**Intelligence:** 50

**Mana:** 40

**Skills:**

- **Pack Tactics (Passive):** Increases the effectiveness of attacks when in a pack, enhancing coordination.

- **Howl (Active):** A rallying cry that boosts the attack power of all wolves in the pack.

- **Savage Bite (Active):** A powerful, piercing bite attack that can critically damage enemies.

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**5. Giant Boar**

**Level:** 10

**HP:** 500/500

**MP:** 50/50

**Strength:** 80

**Agility:** 40

**Endurance:** 110

**Intelligence:** 15

**Mana:** 20

**Skills:**

- **Charging Rampage (Active):** Charges at its target, dealing heavy damage and knocking opponents back.

- **Tusk Barrage (Active):** A flurry of tusk attacks that can hit multiple enemies.

- **Natural Toughness (Passive):** Increases resistance to physical damage.

---

**6. Troll**

**Level:** 12

**HP:** 600/600

**MP:** 75/75

**Strength:** 95

**Agility:** 35

**Endurance:** 140

**Intelligence:** 20

**Mana:** 30

**Skills:**

- **Regeneration (Passive):** Regenerates a small amount of health over time.

- **Earth Smash (Active):** Slams the ground with its fists, creating a shockwave that damages nearby enemies.

- **Stone Skin (Active):** Temporarily increases physical defense, reducing damage taken.

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**7. Fire Elemental Guardian**

**Level:** 50 (Legendary)

**HP:** 1,200/1,200

**MP:** 500/500

**Strength:** 120

**Agility:** 60

**Endurance:** 150

**Intelligence:** 100

**Mana:** 200

**Skills:**

- **Inferno Blast (Active):** Unleashes a massive fireball that causes heavy area-of-effect damage.

- **Flame Shield (Active):** Surrounds itself in fire, blocking damage and burning enemies that come too close.

- **Molten Fist (Active):** Punches with the force of molten lava, causing shockwaves that deal immense fire damage.

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**8. Ice Elemental Guardian**

**Level:** 50 (Legendary)

**HP:** 1,200/1,200

**MP:** 500/500

**Strength:** 100

**Agility:** 50

**Endurance:** 120

**Intelligence:** 130

**Mana:** 200

**Skills:**

- **Frostbite (Active):** A freezing beam that reduces enemy movement and causes damage over time.

- **Ice Wall (Active):** Creates an icy barrier to block attacks and slow enemies.

- **Glacial Crush (Active):** Summons massive ice chunks to slam into enemies, freezing them in place.

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### **Summary of Recent Taming:**

With the addition of the Fire and Ice Elementals, Crow's army had grown immensely stronger, both in number and power. His decision to focus on quality and quantity had paid off, and his beasts were now more formidable than ever. As his army began to grow, he knew his journey was far from over. The next step was to continue to level up and unlock even greater potential.

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### **End of Chapter Seven**

Crow was now ready to continue his journey and use his vast army of beasts. With their new skills and stats, the road ahead would be filled with even more challenges—but he was confident in his ability to face them.


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