Chapter 3: CHAPTER 0.2
The Age of Awakening
In the years after the fall of the Ancient Ones and the vanishing of the Chosen Hero, the world did not return to peace. Though the worst of the invasions had been held back, the scars left behind birthed something new — an era where power was no longer just inherited or trained, but awakened.
At the age of 16 or 18, every human faces a moment of truth — their Soul Resonance. It is in this moment that their beast-type ability manifests. Some awaken as lions, some as wolves, others as creatures drawn from myth and fiction. It is not based on lineage, but on the core essence of the individual's soul — their instincts, trauma, and drive. A coward may awaken as a rat or mimicry fox, while a born protector may awaken as a rhino, bear, or dragon-type.
But awakening alone does not guarantee survival.
Human Awakener Rankings:
The strength of Awakened humans is categorized into tiers based on spiritual pressure, combat potential, and transformation level:
HUMAN POWER RANKING SYSTEM (Detailed Tier Format)
F-Rank – Minor Awakening Tier
F Bronze → F Silver → F Gold
Weakest but awakened.
Basic traits like:
Enhanced smell
Weak aura sensing
Slightly tougher skin
Producing sparks or heat
E Rank Tier(slightly stronger than F Rank)
D-Rank (Beginner Tier)
D Bronze → D Silver → D Gold
Basic combat training level. Civilians with minimal power.
C-Rank (Novice Tier)
C Bronze → C Silver → C Gold
Entry-level fighters, usually basic weapon/artifact users.
B-Rank (Skilled Tier)
B Bronze → B Silver → B Gold
Experienced combatants. May be squad leaders or academy seniors.
A-Rank (Elite Tier)
A Bronze → A Silver → A Gold
Talented fighters with unique abilities. Capable of handling missions solo. Often guild officers or top students.
S-Rank (Advanced Tier)
S Bronze → S Silver → S Gold
Only a few reach this stage. National-level threats. Respected worldwide.
SS-Rank (Legendary Tier)
Only accessible to those who reach Legendary S Gold, then ascend.
Fighters here are considered one-in-a-million. Heroes, Apostles, or feared criminals.
Their actions can change the course of wars or even nations.
SSS-Rank (Mythical/Transcendent Tier — [RARE])
Not officially recognized by all institutions.
These are beings bordering on inhuman: their power is divine, apocalyptic, or world-ending.
??? Rank
Voidspawn Classifications:
These monstrous entities — twisted and born from chaos — began appearing in the second wave of the invasion. Not all Voidspawn are mindless beasts; some evolve intelligence.
Their threat level is ranked as follows:
Feral-Class – Low-level threats. Common in rural zones. Mindless and animalistic.
Savage-Class – More dangerous. Enhanced strength and limited abilities. Small towns are often wiped out by a single one.
Nightmare-Class – Strategic, intelligent, and highly destructive. Capable of speech, illusions, or devastating power. Require team efforts to defeat.
Cataclysm-Class – Entire cities fall under their shadow. Only Gold or Mystical-ranked humans working together have ever survived encounters.
Abyssal-Class (Restricted Knowledge) – A class rumored to be behind the mass disappearances of old human nations. Their presence distorts reality
??? Rank
Side Note:
Fusion Stone:
A legendary artifact that allows two beast users with the same beast species to fuse into a hybrid form, gaining insane boosts.
Rules:
Must have the same beast spirit line (e.g., two Badgers, two Wolves, two Serpents)
Must both agree mentally and spiritually — Fusion fails if even one resists
Fusion lasts 5 minutes (later upgradeable)
Side effect: If forced or interrupted, it causes "beast rejection" — could damage both spirits permanently
Berserker Pill:
"It grant's Powerful boost of Power... but it costs your mind."
A forbidden stimulant developed during the early wars. Swallowing this pill floods the body with beast aura, forcibly pushing the user one rank higher temporarily. It allows even a Bronze-ranked(B) to clash with Gold-ranked(B)
But the price is high:
Causes nerve damage and soul fracturing.
Extended use leads to madness, loss of control, or even irreversible transformation into a Rogue Beast.
Still used in secret among rogue factions or desperate last stands.
Sync Stone:
The relic of harmony. Unlike the Berserker Pill, the Sync Stone promotes unity over violence. By merging two compatible users — regardless of beast type — they become something more:
Mind, aura, and instinct become one.
Temporary hybrid abilities can be formed.
Shared stamina, reflexes, and even memory flashes.
However, a failed sync can result in brain damage, spiritual collapse, or internal backlash.
Only those with true emotional or spiritual bonds can use it safely — siblings, lovers, blood-sworn comrades… or fate-bound strangers.
Abyss Gate – Human Countermeasure Protocol
In the wake of the Voidspawn invasion, humanity forged a desperate answer — the Abyss Gates. These were dimensional rifts constructed to push back against the darkness and reclaim the now-lost territories... territories that became known as the Dead Zones.
Each gate leads to zones dominated by different tiers of Voidspawn, and hunters are ranked accordingly to survive within.
Abyss Gate Rankings:
F-Rank Abyss Gate
Entry-level zones for trainees.
Hosts feral, mindless Voidspawn in swarms. (Feral Class)
E-Rank Abyss Gate
Slightly more intelligent than F-Rank creatures.
Still primitive but aggressive.
D-Rank Abyss Gate
Voidspawn exhibit traces of awareness.
Smarter movements, more dangerous groupings.
C-Rank Abyss Gate
Requires small, organized hunter squads.
Enemies belong to the Savage Class — agile, brutal, and semi-intelligent.
B-Rank Abyss Gate
Strategic and highly destructive entities.
Some can speak and lead others.
Only high-ranking students or council members are permitted entry. (Nightmare Class)
A-Rank Abyss Gate
Catastrophic-level threats capable of leveling cities.
Top guild hunters or elite military units are dispatched here.
S-Rank Abyss Gate
National-scale disasters.
The creatures here are nearly godlike in power.
Requires coordinated SS-Rank hunters. (Catalystym Class)
SS-Rank Abyss Rift – Ancient Type
Forbidden zones.
Home to Abyssal-Class Voidspawn, capable of distorting reality.
Threat level: Extinction.
Since the ability of an individual is not solely based on hereditary trait, but on one's beast type and ability can depends of their own traits and what their souls represent's(So it possible for the same beast type to have different ability)
Beast-Type Humans and Their Abilities
Wax Wind (Bird type) – The user Can manipulate wind currents to create sharp gusts or lift off even without wings. Grants limited aerial mobility and enhanced agility.
Hamster type – The user Possesses super-speed and compact flexibility, allowing it to squeeze through tight spaces and dash short distances in a blur.
Mudskipper (Fish type) – The user Can swim at extreme speed and leap through water like it's air, making underwater movement feel like flying.
Secretary Bird – Known as Bone Crusher; its user leg strikes can shatter bones with pinpoint precision and crushing force.
Komodo Dragon – The user delivers venomous bites; attacks made with its mouth deal 70% more damage due to potent toxins.
Scuba Diving Lizard –The user Can breathe underwater for extended periods, granting an aquatic combat advantage.
Crow – Nicknamed Brainbox; the user can possess enhanced intelligence, high memory retention, and fast-learning reflexes.
Crows(Type 2) — capable of perfect mimicking of voice.
Spider 🕷️ (Type 1) – The user can sling webs, immobilize targets, and swing between surfaces with spider silk.
Spider (Type 2) – The user uses electromagnetic pulses (EMP) to hover or fly short distances.
Turtle – The user can an glide swiftly in water and curl into its shell for defense.
Crocodile – Tough, scaled skin provides +40% defense, making them tank-like in battle.
Owl – The user has 360-degree rotational sight, allowing perfect vision and awareness from all angles.
Saltwater Crocodile – The user Can grow up to 7 meters in size; retains thick armor-like scales for defense.
Mosquito (Type 1) – The user has Echo Beam; can emit high-frequency sound pulses that disorient enemies.
Mosquito (Type 2) -The user gains a 75% boost in strength and speed by sucking blood from a target.
Monkey – The user is highly agile; capable of powerful bounces and acrobatic movement in battle.
Lion – The user possesses the Lion's Roar, a powerful shockwave-like sound attack that intimidates or stuns enemies.
Harpy Eagle – The user can morph arms and legs into razor-sharp eagle talons; specializes in aerial slashes.
Llama – The user can spit across 5 meters with stunning accuracy, temporarily blinding or disorienting opponents.
Chameleon – The user can blend perfectly with any background or terrain, becoming nearly invisible.
Python –The user is able to expand its mouth and body to swallow enemies whole (up to the size of a 5-year-old child).
Cat – The user can have six lives; upon death, it can revive up to five times, albeit with temporary stat debuffs.
Bear – Known as Tree Crusher; excels in raw power and ground-shaking strikes.
Bee – User can produce regenerative honey that heals allies and boost their stamina slightly.
Goat – The user can bleats induce irritation or rage, disrupting enemy focus and increasing the chance of mistakes.
Horse – The user Possesses High Dimensional Endurance; excels in long battles without tiring.
Elephant –The user Uses Ground Stomp to create shockwaves and destabilize terrain.
Three-Headed Dragon –The User Can control fire, lightning, and wind, making it a rare hybrid with triple elemental mastery.
Mole – The user Can dig massive tunnels rapidly and set traps underground.
Honey Badger (Type 1) – The user can Completely immune to poison.
Honey Badger (Type 2) –The user has No Fear; willpower increased by +250%, fights recklessly with immense drive.
Fly –The User Can Perceives the world in slow motion, enhancing dodging and reaction speed.
Duck – Versatile mover; can fly, swim, and walk on land seamlessly.
Oakblue Caterpillar –The User Can secrete a mind-controlling fluid that enslaves beings weaker than itself.
Giraffe –Tge User Can extend its neck significantly, useful for both reconnaissance and surprise long-range attacks.
Tiger – Can manipulate thermal energy, using it to regulate body heat or generate heated strikes.