Danmachi: Adventuring Till the End!

Chapter 15: Chapter 14



The next day, Orsted did not set out for the Dungeon early morning but stayed in the church.

As for the reason, Hestia had told him not to go.

Her friend, Miach wanted to ask him to collect some medicinal herbs.

So, although Orsted woke up very early, he did not go directly to the Dungeon.

Soon, Miach arrived at the abandoned church.

[Random sign-in has been triggered. Host, do you wish to sign in?]

As soon as Orsted saw Miach, the system prompt sounded in his mind.

Orsted was slightly startled but quickly complied.

'Sign in.'

[Sign-in successful. Congratulations, Host, for obtaining the Familia Barrier!]

[Familia Barrier: The Familia Barrier can effectively protect the Familia's residence and it's god from danger.]

Seeing this reward, Orsted was overjoyed.

His current situation was developing smoothly, but the one thing he worried about was Hestia.

Adventurers were closely tied to their gods.

If their god encountered trouble, the adventurers would also face consequences.

In the anime, the adventurers of Evilus had nearly died due to the ascension of their god.

Orsted didn't know the exact consequences adventurers faced after their god ascended, but it was undoubtedly disastrous.

Orsted had always been concerned about the dangers Hestia might encounter.

Now, with the Familia Barrier, he no longer had to worry.

The barrier could not only protect the Familia's residence but also provide one-on-one protection for her.

In other words, if Hestia were ever in danger, the barrier would activate immediately to shield her from harm.

Orsted wasn't sure how strong the barrier's protection was, but having it was far better than not.

Though he pondered all this, only a second had passed in reality.

No one noticed Orsted's momentary distraction.

"Orsted-kun, I'll leave those infos in your hands."

Standing before Orsted was Miach, Hestia's friend and the God of Medicine.

As Hestia had mentioned the previous night, Miach had come to entrust Orsted with gathering herbs and materials to make potions.

"Miach-sama, would you like Naaza to join us?" Orsted asked after glancing at the list of materials.

Miach was slightly taken aback but then shook his head gently.

"I would like Naaza to accompany you, but the child is still terrified of the Dungeon. She doesn't dare to venture down there," Miach explained with a sigh.

Orsted recalled that Naaza was the sole remaining member of the Miach Familia.

Due to past trauma, she had developed a deep fear of monsters and avoided facing them entirely.

Now, she stayed on the orario, running the Miach Familia's small shop and crafting potions for a living.

Occasionally, she would venture out to sell the potions she made.

"Orsted-kun, if you have time, please visit us. The potions I make are truly exceptional," Miach said with a smile before taking his leave.

...

"Orsted-sama, these materials are found on the sixth and ninth floors. I know where they're most abundant. I can lead the way," Lili, who had been standing quietly nearby, spoke up after Miach left.

Lili was familiar with the materials listed on the paper, as she often dealt with various medicinal ingredients.

After all, crafting poisons required knowledge of herbs as well.

"You know where to find them? That's great. I was worried we'd have to search blindly."

Having only recently arrived in this world, Orsted was still unfamiliar with the Dungeon's layout, despite learning much from Eina.

Soon, Orsted and Lili packed their supplies and left the abandoned church, heading toward Babel.

Only Hestia remained in the church, still asleep.

She always slept until she woke naturally, carefree and childlike.

Orsted and Lili didn't head straight to the Dungeon.

Instead, they went to Babel to sell the materials they had gathered the previous day and convert their earnings into Valis.

Once that was done, they made their way to the Dungeon.

First, they completed Miach's commission, then proceeded to the tenth floor and beyond to hunt monsters.

Yesterday, they had adventured on the tenth floor.

Today, Orsted planned to push further, venturing into the eleventh and twelfth floors.

With his strength, he was more than capable of handling the challenges there.

His current status made him extraordinary.

At least among Level 1 adventurers, Orsted was unmatched.

The eleventh and twelfth floors were still considered beginner areas for Level 1 adventurers.

Beyond the twelfth floor lay the thirteenth floor, marking the beginning of the middle floors.

The floors were divided into four parts: the upper floors, the middle floors, the lower floors, and the deep floors.

The upper floors spanned the first to twelfth floors, the middle floors the thirteenth to twenty-fourth, and the lower floors the twenty-fifth to thirty-sixth.

Beyond the thirty-seventh floor lay the deep floors.

The monsters were also tiered by floor.

Monsters on the upper floors were Level 1, suitable for Level 1 adventurers.

The middle floors housed primarily Level 2 monsters, with a few Level 1 exceptions, making them ideal for Level 2 adventurers.

The lower floors were dominated by Level 3 monsters, while the deep floors were home to Level 4 creatures.

To survive in the deep floors, one needed at least Level 4 combat prowess—unless, of course, they were part of a large-scale Familia expedition.

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