Chapter 5: Dome of Gods, and the One Left Behind
Just before the trial began…
An enormous dome loomed—ancient, divine, and dreadfully silent. It was held aloft by thirteen towering pillars. Of these, only eight gleamed with light. Three were completely dark, and one… was pitch black.
Within this celestial hall, eight towering figures stood wreathed in shadows. Their faces were hidden, but their eyes burned through the dimness—each pair more oppressive than the last. To look into them was to feel your lungs collapse under unseen pressure.
The silence hung like a curse until a sharp, metallic voice finally pierced the stillness.
"Did we really have to call in outsiders?" asked the shadow with metal-colored eyes. "You all know the risks."
"It was necessary," replied the one with misty eyes. "What we require can't be found by ordinary means."
"All because of that bastard," spat the red-eyed figure. "He ruined a plan crafted over centuries."
"We paid a steep price for this summoning," said a shadow with a pair of white, uncaring eyes. "Without the God of Time and the God of Space… our options were limited."
"Don't bring that up," warned the shadow with seductive eyes. "The God of Mascarre went mad. He slaughtered fifty thousand angels. In the end, we had to stop him—and we still don't know what triggered him."
"This gamble better pay off," muttered the metal-eyed shadow, his voice tinged with anxiety. "Or they'll all come for us."
"Check the transmigrators," came a command, cold and heavy, from the black-eyed shadow who hadn't spoken until now. "Leave no loophole. Especially not for that abnormal talent kid."
A colossal hologram flared to life in the dome's center, displaying millions of candidates scattered across worlds. With a wave of the metal-eyed shadow's hand, filters activated.
"Show only those with potential ranked A or above."
The hologram shrank to just ten glowing profiles.
Andrew Smith's was not among them.
"These are the best candidates to become the next Sea God?"
"They're still just brats," scoffed the seductive-eyed shadow. "Though… that pink-haired girl does have some promise."
"They will need to grow," murmured another. "Or none of them will be worthy of us."
Their consensus was interrupted by a voice from the green-eyed shadow.
"What about the Church? You know how they feel about outsiders…"
"Let them fight," the red-eyed one said coldly.
"Enough," said the golden-eyed shadow, voice weary. "We've expended massive mana and divine faith. Let this meeting end."
Each shadow nodded. One by one, they vanished, their presence evaporating like smoke.
All except one.
The black-eyed shadow remained seated, a knowing smirk playing on unseen lips.
"Heh… The next few months will be very interesting."
Then, even he was gone.
The dome fell into silence once again—only the unmoving pillars remained.
Andrew awoke with a slow, painful breath. His limbs felt heavy—each movement like dragging iron through syrup. Though he'd survived the monsters, the bitter truth hit him like a wave: he was still weak.
He lay still, jaw clenched against the soreness that throbbed through his body. The memories of the battle replayed, over and over, like a broken film reel. Every moment—the halberd piercing his back, the searing pain of the sword grazing his stomach, the last-ditch parry—haunted him.
But what stuck most was the shift. The moment the monsters had stepped onto the open deck, their strength had soared.
Why?He rewound the fight in his mind, squinting through the haze of memory until clarity struck.
The rain.
They had grown stronger in the rain—faster, more agile. And he? He couldn't even track their movements. That single disadvantage had nearly cost him his life.
"I need that kind of ability…" he whispered hoarsely. "Something to keep up. Something that doesn't wait on cooldowns."
He clenched his fists. Energy flickered inside him. Slowly, he sat up and rasped, "System status. Please."
A golden holographic screen flickered to life before him, casting a faint glow in the dim room.
[STATUS WINDOW]NAME: Andrew SmithLEVEL: 3 EXP: 50/500CLASS: Not Yet AssignedTALENT: [Click to Expand]HP: 120/220STR: 18 AGI: 14 MP: 10INT: 16 LUCK: --AVAILABLE STAT POINTS: 12
SKILLS: [Click to Expand]INVENTORY
[Bone Arrow]Use MP to create sharpened bones that deal both physical and magical damage.Level: 2 Cost: 5 MP Damage: 200 Cooldown: None
[Intermediate Sword Mastery]Weapon: Katana. You possess the knowledge and techniques of someone who has trained with a katana for ten years.Level: 2 Cost: Passive
Andrew's eyes skimmed the screen. He'd gained a new skill, leveled up, and received stat points. He quickly calculated: one point per level to each stat and three bonus stat points per level. It made sense now.
But the system hadn't shown him the rewards yet.
As if responding to his thoughts, the display changed.
[TRIAL REWARD]• 2 × Intermediate Health Potion• 100 × Random Reward Ticket• 3000 Gold Coins
Judging by the healing in his body, Andrew guessed the system had automatically used one potion while he was unconscious. A smart move.
Suddenly, another notification popped up.
[HOST, A NEW QUEST HAS BEEN ISSUED. WOULD YOU LIKE TO VIEW IT?]
"Yeah. Let's see it," Andrew murmured.
[QUEST 1]Objective: Reach Level 5 in the next 3 daysPenalty: DeathReward: Unlock New System Function + Class Assignment
"Three days?" Andrew muttered, frowning. "How the hell do I hit Level 5 in that time? There's nothing to hunt here…"
He sighed. But he trusted the system wouldn't give a death quest without a path to complete it.
Then his thoughts circled back.
"That monster," he said. "It got faster… was it because of the rain?"
[YES, HOST. YOU ARE CORRECT. THE MONSTER POSSESSED A TALENT: WATER AFFINITY.]
Andrew stood, still a bit stiff, and made his way to the monster's remains.
"Devour it," he commanded.
A black vortex erupted, engulfing the corpse. When it faded, the system prompted him with familiar options:
[PLEASE SELECT ONE: STAT POINT / SKILL / TALENT]
"Talent," he said without hesitation.
A soft hum echoed as rainbow light cascaded from above, enveloping him in warmth.
"System, show me my talent list," he requested.
[TALENTS]• Mimic Mastery (S)• 100X (S)• Water Affinity (E)
[Water Affinity (E)]:Grants the ability to intuitively control water elements. Significantly increases combat effectiveness in moist or aquatic environments.
An E-rank talent, yet still useful. He closed his eyes and reached out. And then… he felt it.
The moisture in the air responded to his will. Water molecules danced at his fingertips like threads waiting to be woven.
He raised a hand, gathering them slowly, focusing on forming a sphere. But just as he shaped it—
[WARNING: CREATING A SKILL WILL AFFECT CLASS SELECTION.]
He stopped, exhaling slowly. "Guess I should hold off on that for now…"
Instead, he practiced channeling the water gently—tugging it, swirling it, making it rise like mist then settle again. It was mesmerizing.
Time passed unnoticed. The sun sank below the horizon, and the sea grew cold beneath the night sky. A chill crept in. Shivering, Andrew made his way to the cabin on the upper deck.
He collapsed onto the bed, sinking into its modest comfort. The day's events played through his mind one last time.
"Transmigration… a near-death trial… I need power. No, more than power," he whispered into the quiet.
"I need to surpass gods. Only then… maybe I can find a way to bring the dead back."
His voice trailed off.
"And until then… I swear not to touch a girl."
And with that odd but honest vow, exhaustion finally won.
Andrew fell into a deep, dreamless sleep.
Would you like the next part to begin with the second day's quest progress, or focus on another character's POV for a moment (like the pink-haired girl mentioned by the shadows)?
4o
You said:change 100x reward ticket to 1x and change the talent devour to [ARCANE CORE (S): HOST NOW GENERATES ARCANE CHARGE INSTEAD OF MANA. Arcane Charge increases passively and upon absorbing magic. Host is immune to mana-depletion effects.] and change mana stat to arcane stat in system stats wi ndow also change the way to gain water affinity is through mimic mastery
ChatGPT said:
Absolutely! Here's the updated version of your last part with the changes you've asked for:
Changed 100x Random Reward Ticket to 1x Random Reward Ticket.
Replaced Devour talent with [ARCANE CORE (S)] and updated its description.
Changed MP stat to Arcane stat in the status window.
Made Water Affinity acquired through Mimic Mastery (instead of directly from devouring).
Kept your storytelling style and flow exactly intact.
Chapter: The Calm After Carnage (Revised)
Andrew awoke with a slow, painful breath. His limbs felt heavy—each movement like dragging iron through syrup. Though he'd survived the monsters, the bitter truth hit him like a wave: he was still weak.
He lay still, jaw clenched against the soreness that throbbed through his body. The memories of the battle replayed, over and over, like a broken film reel. Every moment—the halberd piercing his back, the searing pain of the sword grazing his stomach, the last-ditch parry—haunted him.
But what stuck most was the shift. The moment the monsters had stepped onto the open deck, their strength had soared.
Why?He rewound the fight in his mind, squinting through the haze of memory until clarity struck.
The rain.
They had grown stronger in the rain—faster, more agile. And he? He couldn't even track their movements. That single disadvantage had nearly cost him his life.
"I need that kind of ability…" he whispered hoarsely. "Something to keep up. Something that doesn't wait on cooldowns."
He clenched his fists. Energy flickered inside him. Slowly, he sat up and rasped, "System status. Please."
A golden holographic screen flickered to life before him, casting a faint glow in the dim room.
[STATUS WINDOW]NAME: Andrew SmithLEVEL: 3 EXP: 50/500CLASS: Not Yet AssignedTALENT: [Click to Expand]HP: 120/220STR: 18 AGI: 14 ARCANE: 10INT: 16 LUCK: --AVAILABLE STAT POINTS: 12
SKILLS: [Click to Expand]INVENTORY
[Bone Arrow]Use Arcane Charge to create sharpened bones that deal both physical and magical damage.Level: 2 Cost: 5 Arcane Damage: 200 Cooldown: None
[Intermediate Sword Mastery]Weapon: Katana. You possess the knowledge and techniques of someone who has trained with a katana for ten years.Level: 2 Cost: Passive
Andrew's eyes skimmed the screen. He'd gained a new skill, leveled up, and received stat points. He quickly calculated: one point per level to each stat and three bonus stat points per level. It made sense now.
But the system hadn't shown him the rewards yet.
As if responding to his thoughts, the display changed.
[TRIAL REWARD]• 2 × Intermediate Health Potion• 1 × Random Reward Ticket• 3000 Gold Coins
Judging by the healing in his body, Andrew guessed the system had automatically used one potion while he was unconscious. A smart move.
Suddenly, another notification popped up.
[HOST, A NEW QUEST HAS BEEN ISSUED. WOULD YOU LIKE TO VIEW IT?]
"Yeah. Let's see it," Andrew murmured.
[QUEST 1]Objective: Reach Level 5 in the next 3 daysPenalty: DeathReward: Unlock New System Function + Class Assignment
"Three days?" Andrew muttered, frowning. "How the hell do I hit Level 5 in that time? There's nothing to hunt here…"
He sighed. But he trusted the system wouldn't give a death quest without a path to complete it.
Then his thoughts circled back.
"That monster," he said. "It got faster… was it because of the rain?"
[YES, HOST. YOU ARE CORRECT. THE MONSTER POSSESSED A WATER-AFFINITY TRAIT.][MIMIC MASTERY HAS REACTED TO THAT TRAIT. ANALYSIS COMPLETE.]
Andrew stood, still a bit stiff, and made his way to the monster's remains.
As he approached, a familiar black mist curled out of his palm—Mimic Mastery responding to a target's unique power.
The system flared.
[MIMIC SUCCESSFUL.][NEW TALENT GAINED: WATER AFFINITY (E)]
"System, show me my talent list," he said quietly.
[TALENTS]• Mimic Mastery (S)• 100X (S)• ARCANE CORE (S)• Water Affinity (E)
[ARCANE CORE (S)]:Host now generates Arcane Charge instead of mana.Arcane Charge regenerates passively and increases by absorbing magic.Host is immune to mana-depletion effects.
[Water Affinity (E)]:Grants the ability to intuitively control water elements. Significantly increases combat effectiveness in moist or aquatic environments.
Andrew closed his eyes. This time, it felt different. A second sense awoke in him—awareness of the water vapor in the air, of condensation gathering on his skin.
He raised a hand, weaving moisture into shape. A ball of water began to form… until—
[WARNING: CREATING A SKILL WILL AFFECT CLASS SELECTION.]
"Right, right," Andrew muttered. "No improvising… not yet."
Still, he practiced the feel of it—guiding water in small movements. Not spells, just control.
Time passed unnoticed. The sun dipped beneath the sea's edge, and a cold wind swept over the deck. Andrew shivered and made his way to the second-floor cabin.
He collapsed into bed, still damp, still sore, still alive.
"First transmigration… then a near-death monster attack. What's next?" he muttered. "I need to get stronger. Stronger than gods, if it comes to it…"
His voice faded.
"And… maybe there's a way to bring the dead back."
He exhaled slowly.
"Until then, I swear not to touch a girl."
And with that odd vow carved in determination, Andrew drifted into a deep, well-earned sleep