I'm bombarding the Supernatural World with my firearms

Chapter 326: "A Civilization Destroyed in Three Minutes?"_4



It's also a pretty decent means of self-defense.

-

"Prop Name": Civilization Fragment.

"Prop Level": None.

"Prop Restriction": Single-use item.

"Prop Effect": A consumable item that can be used under certain circumstances.

"Source of Acquisition": Obtained when achieving the first place in the kill ranking in the Battle of Civilizations.

"Prop Introduction": The number obtained varies depending on the kill count.

-

Unlike the Civilization Sphere, he had no idea what use it served, nor did he know its price. He received 18 of these items, which looked like meteorite fragments emitting a blue glow and were quite appealing to the eye.

Without knowing their purpose, they could also be used as decorative items.

He likewise temporarily put them away.

-

"Prop Name": Civilization Milestone.

"Prop Level": F-grade.

"Prop Restriction": None.

"Prop Effect": This milestone can be infinitely leveled up, and each upgrade brings an overall improvement to the entire civilization.

The current milestone level is F-grade; the effect grants an extra 1,000 experience points to all players of the civilization with each level up.

The condition to advance to the next level is for the highest Player Level to break through level 70 and for three Lifestyle Players to reach max level.

"Source of Acquisition": This item can be obtained upon the civilization's first victory in the Battle of Civilizations, and the milestone will be controlled by the player who ranks first in kills in this battle. The player in control of this milestone will receive three times the effect.

"Prop Introduction": "The Civilization Milestone is just the beginning, not the endpoint."

-

This item was the only one among the three rewards he had received that he fully understood. Compared to the other two obscure props, this one seemed quite clear.

It had tangible effects.

The effect it had on all the players of the civilization—for instance, currently, it was to provide all players with an extra 1,000 experience points upon leveling up.

To him, this effect was practically useless.

He was at level 36, and the experience required to level up to 37 was 200,000.

Even if he got an extra 1,000 experience points with each level up, it was of no help whatsoever, barely better than nothing. However, for new Supernaturals, it was a significant boost.

For new Supernaturals, moving from level 0 to level 1 only required 100 experience points.

This level up bonus of 1,000 experience points would be enough for them to jump straight to level 3 or level 4. The lower the player's level, the more pronounced the effect, which is to say that this effect is designed to help civ's new Supernaturals rise quickly.

What could be anticipated was,

after this global crisis that caused the deaths of so many individuals, coupled with this positive development for new Supernaturals, it was estimated that after returning home, quite a few people would choose to switch from Lifestyle Occupations to become Supernaturals.

Clearly,

earning those insignificant amounts of money on Blue Star was no longer meaningful; when a global crisis struck, possessing credits was useless no matter how many you had, only having sufficient strength would mean survival.

It's worth noting—

The condition for the milestone to advance to the next level was that the highest Player Level needed to break through level 70, and three Lifestyle Players had to reach max level.

The system notification informed him that the first condition had been met, and the latter was two-thirds complete, with two Lifestyle Players on Blue Star already at max level. The pastry chef was one he knew, but he had no idea who the other maxed-out Lifestyle Player was.

As long as one more Lifestyle Player reached max level, the milestone could be upgraded again. Find more to read at My Virtual Library Empire

The conditions aren't too harsh.

He is the controller of this Milestone, he can reap triple the effect, where others can only gain 1000 Experience Points per Level Up, he can gain 3000 Experience Points. Although for him, 3000 Experience Points are still not very useful.

But it's better than nothing, I guess.

As for what the effect will be after the next Level Up, he has no idea.

The look of this Milestone is also quite appealing; it resembles a miniature trophy, about half an arm tall, making it a nice desktop ornament as well.

These three rewards constitute all the prizes he received for achieving first place on the kill leaderboard, and all of them are well suited to be displayed as desk ornaments, but they're not his only gains from this event.

Besides the announcement shown on everyone's panel.

There's also a special notification visible to him alone.

'Ding, congratulations on single-handedly killing over 99% of the population of a certain civilization, earning the special hidden achievement, 'A One-Man Army.'

"Uh..."

Chen Miao looked at the trophy in his hands with a somewhat peculiar expression. It too looked like an ornament, with the words 'A One-Man Army' embossed in the middle, his name below it, and the conditions for earning it.

It's akin to a company-issued award.

It would be suitable for display on a work desk.

It looks quite serious.

However, this trophy has no effect; it's merely a symbol of Honor.

But an extra item was included.

A cabinet.

"Prop Name": Achievement Display Cabinet.

"Prop Level": E-grade.

"Prop Effect": This cabinet is designed specifically for storing physical achievement trophies. Only extremely rare hidden achievements are granted physical trophies; and when you place a physical achievement trophy in this cabinet, you will receive different effects based on the hidden achievement.

"Acquisition Source": Earning a hidden achievement for the first time.

"Prop Introduction": Here lies the pinnacle of your honor.

-

Hmm, an E-grade Prop, it's been a while since he's seen one of those. Lately, the Props he's come across are either not of low grade or simply ungraded; E-grade Props are quite rare.

Just that this one made him feel like these four awards were even more like mere ornaments.

So he toiled to annihilate a civilization only to end up with four ornaments?

Believe it or not, give those factories on Blue Star a day's time, and they could produce hundreds of thousands of these ornaments, even prettier ones, and the price could be very low— the sort you could get for just 9.99.

Besides, there were no other rewards, these items were all he got.

Of course.

In his eyes, the 1.7 billion Star Coins were probably the biggest haul this time.

...

Chen Miao looked up into the distance; it seemed Blue Star players had chosen not to return to their planet but to remain where they were, apparently still unable to grasp what had just happened. Crowded together and statue-still, they looked rather comical.

"What a shame."

Hungry Monkey shook his head regretfully, "This Civilization War had quite a few rules, like the shrinking play area, and daily airdrops with game-changing potential for the battleground that players from both sides fought over."

"These aspects seemed pretty interesting."

"And we didn't even see the first airdrop; we have no idea what was in them before the war ended so abruptly."

"Sometimes, it feels like a war ending too quickly isn't a good thing."

"I didn't even get a close look at what those Stone Fort Civilization players looked like."


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