Lord of the Mysteries: The New Black Emperor

Chapter 652: Chapter 650 Game between Angels



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The "Light Orbs" that Hobert projected from the chariot were individual "Heat Haze."

Although their explosions wouldn't cause violent blasts that could collapse buildings, anyone illuminated by their intense light would essentially burst into flames or simply turn into a pile of ash.

As dozens of "Sun Flares" rained down, the valley where the Tamara family resided echoed with wails of anguish. Many people, engulfed in flames, fled in all directions, igniting even more fires.

The flames on their bodies were influenced by extraordinary power, making them difficult to extinguish. Crucially, the survivors didn't have time to help them; those who hadn't been exposed to the intense light scrambled to escape through the secret passages.

Although Pedi, the "Duke of Entropy," who had been hiding underground, had emerged onto the surface, he didn't dare to confront the "Creator" directly. He only dared to "distort" the landing points of some of the "Sun Flares" on the ground.

However, this distortion had limited effect. After exploding, the light radiated in all directions, harming anyone who was exposed to it.

Immediately afterward, countless sacred rays of light appeared around Hobert. These rays gradually intensified, shining down on the ground. These intense beams seemed to refract, not only penetrating into the houses but also entering the underground through the entrances of the secret passages, as if they could turn corners.

Throughout this land, it seemed that all shadows had nowhere to hide.

These rays "caught up" with the Tamara family members who were fleeing through the secret passages, and the light immediately became scorching hot, igniting them one by one.

Pedi tried his best to "distort" these beams of light. After most of the beams were distorted and shot elsewhere, they would curve back and continue to shine in their original direction.

Realizing that none of his family members might escape, Pedi immediately used the method of "distorting" space to leave.

But when Pedi appeared dozens of kilometers away, he found that the sun was still shining brightly overhead. He looked up at the sky and saw the chariot with golden light following him, still above him.

Moreover, Pedi saw that the being in mid-air was holding a pure white spear.

He quickly "distorted" the distance again, continuing to move away. But when he reappeared, the being on the chariot was still above him, and that spear had already left his hand, shooting towards him.

Pedi knew that he couldn't avoid this strike by "distorting" the distance, so he used the power of "Chaos" to tear open the space in front of him, exposing the Spirit World. The Spirit World and the real world merged, and space fell into complete chaos.

However, that "Unshadowed Spear" was like a thin needle, "piercing" the seemingly wrinkled space, as if it hadn't been affected by the chaotic space at all.

Pedi's expression was solemn. Just as the "Unshadowed Spear" was about to pierce him, he suddenly "altered" his body, and an adult instantly turned into the size of a palm.

The "Unshadowed Spear" actively adjusted its posture, but because the distance was too close, it couldn't change its trajectory. In the end, it grazed Pedi's hair and plunged into the ground.

Boom!

The "Unshadowed Spear" cracked open, emitting dazzling rays of light that swept around.

Pedi immediately "altered" his thickness again, becoming like a palm-sized paper figure, nimbly dodging those rays, and thus avoiding being hit.

At this moment, Hobert in the sky had already launched a new attack. Seven small orbs of light surrounded his staff, which seemed to be made of gold.

The orbs of light left the staff one after another, flying towards Pedi.

Pedi's body had now returned to its normal size. He "magnified" the chaotic space from before, extending the chaotic space for dozens of kilometers, and even those orbs of light almost fell into the quagmire-like space.

But those orbs of light still broke through the chaotic space and surrounded Pedi.

Pedi immediately used his ability of "Exploit" to end the duration of these orbs of light prematurely.

The orbs of light, which could originally last for several seconds, now only lasted for one and a half seconds. They immediately emitted a scorching light, as if seven suns were surrounding Pedi, baking his body and soul.

Pedi immediately "distorted" his position with a stone on the ground. When the stone appeared in his place, it immediately turned into stone dust.

The seven "little suns" were about to continue chasing him, but halfway through, they quickly dimmed and disappeared without a trace.

Pedi stared at the place where the orbs of light disappeared for about half a second. He always felt that the opponent's attack should be more than that, but of course, he didn't know what the follow-up attacks were.

Now he couldn't care less about exploring the truth, because he also had his own plans.

Pedi "tampered" with the boundary between the real world and the Spirit World, making that chaotic area even larger!

Hobert raised his scepter and pointed it at the sun on the horizon.

The sun suddenly became huge, covering most of the sky. The intense sunlight and various harmful rays made Pedi feel like he was about to be melted by the dazzling light.

At this moment, Hobert, his chariot, Pedi, and the surrounding bright space, this area was suddenly very close to the sun, roughly the distance between Mercury and the sun.

Some faint blue flames appeared in this space. It was hydrogen in the air burning! The high temperature of the sun caused the hydrogen in the air to spontaneously combust.

The premise of this large-scale, high-intensity attack required the surrounding area to be bright enough, so Hobert's previous two rounds of attacks, while preventing Pedi from escaping, were also preparing for this ability.

"Ah!"

Feeling that his spirit body was suffering, Pedi couldn't help but shout. While altering the intensity of the sunlight, he hurriedly took out a sealed artifact from his pocket and injected spirituality into the chaotic space in front of him.

Immediately, a creature with a very hard shell appeared in the chaotic space.

It looked a bit like a giant conch, but at the tail of the conch, in addition to some crab-like, hard-shelled feet, there was also the upper body of a blood-red human.

Its appearance caused the surrounding ground to turn into a pool of mud. Bubbles emerged from this mud, and each bubble burst, emitting an evil sound, as if it were a vicious curse on the real world.

It seemed that the surrounding air immediately became evil.

This was a Beyonder from the Tamara family's "Door" pathway, accidentally discovered in the Spirit World, a guy who had suffered strange corruption.

It seemed to correspond to Sequence 2 "Ancient Bane" of the "Prisoner" pathway, but because the unknown corruption it suffered was very special, it took on the appearance of a sea monster, but it itself did not have the abilities of the "Sailor" pathway.

To summon it, a large area of chaotic space and a sealed artifact containing its blood were required.

At this time, Pedi's spirituality had realized that this mysterious being driving the golden chariot was the "Creator"!

Pedi at this level knew some information about the "Creator." He roughly knew the connection between the "Creator" and Eris, so the "Creator" was not afraid of the corruption of those mists, but he believed that the "Creator" should not have much resistance to the corruption of other pathways.

So Pedi spent so much effort to summon this "Conch."

Faced with the bright sunlight, the "Conch" quickly retracted into its shell, and then its shell sprayed black liquid in all directions.

Hobert's spirituality felt that these liquids were very dangerous, so he ended the maintenance of the giant sun and immediately climbed to a high altitude to avoid them.

The sun in the sky quickly shrank, returning to its normal size after two or three seconds.

At this time, Pedi, whose spirit body and physical body had been hurt by the scorching sunlight, used this gap to escape.

Soon Hobert's spirituality could no longer sense his existence, and the "Conch" that had been summoned, after spraying some black liquid, used the chaotic space between the real world and the Spirit World to hide back into the Spirit World.

Hobert did not stop it, because he realized that the corruption emanating from this "Conch" was something he could not solve now.

The black liquid sprayed by the "Conch" had already polluted the surrounding land. The plants that had been scorched dry grew eyes without eyelids, or tongues with sharp teeth.

Taking advantage of the fact that the chaotic space created by Pedi had not disappeared, Hobert immediately used "Distortion" to send that piece of land into the Spirit World.

Then he immediately used the ability of "Exploit" to accelerate the speed of spatial recovery. In the end, only a large pit with a diameter of more than ten kilometers and a depth of three or four kilometers was left on this battlefield.

Hobert drove the chariot to the next "bombing point," and once again used dozens of pure orbs of light to "bomb" the Tamara family's other four strongholds, including the secret stronghold provided by Orseya.

Although it wasn't bombing with bombs, the effect was better than bombs. These strongholds all turned into a sea of fire, and the casualties were heavy.

But unfortunately, Eris was not encountered in these strongholds, nor was Tamara encountered.

Somewhat disappointed, Hobert drove the chariot back to his physical body and ended the summoning.

Returning to the real world, Hobert immediately used "Travel" to rush to the valley where the Tamara family had previously hidden.

In the Spirit World, Hobert recalled the attack of the "Sun Scepter" just now. Its level and power were probably a little higher than Sequence 2, but it had not reached the level of Sequence 1.

For Hobert at the moment, this was already very good, because this was a real attack at the angel level, unlike attacks using the "Nation of Disorder," which looked very powerful, but were actually difficult to harm enemies at the angel level and above.

It was necessary to use sealed artifacts to have a good attack effect.

At this time, he arrived at the location he had just marked, left the Spirit World, and came to the real world.

The fire in the valley had been extinguished by Lawrence and others using Beyonder abilities. The Balk family was recovering Beyonder characteristics and rounding up enemies hiding in the shadows, waiting for a chance to escape.

But so far, they have not found any survivors.

The power of the "Sun Scepter" seemed to be all-pervasive, able to illuminate any dark corner, no matter where it was hidden.

Hobert inquired about the situation with Lawrence and was about to join the search party when his spirituality sensed something. He saw a simply dressed woman in a long robe, with a bark belt around her waist, and bare feet in the distance.

The appearance of this woman reminded Hobert of the scene when he was at the bottom of St. Samuel's Cathedral and was glanced at by the Evernight Goddess, after which he gradually disappeared.

It's just that at that time, he seemed to be erased by a rubber, while this woman appeared little by little.

In addition to the other party's attire, Hobert roughly guessed who the other party was, so he bowed slightly and said, "Your Eminence Ma'am Arianna?"

This woman was none other than Arianna, the Matron of the Evernight Cloister, the head of the thirteen archbishops, and the "Servant of Concealment."

He was not surprised that Hobert recognized him: "What just happened here?"

Just now, Arianna reported to the Evernight Goddess about the sudden strong light that appeared here. The goddess's response was: There is no danger.

That's why He came to check it out.

As for Hobert in front of him, Arianna often saw his name in some reports, and also knew that he was a follower of the goddess, so he didn't bother with formalities and asked his question directly.

"Your Highness." Hobert maintained sufficient politeness to an angel: "After a long period of investigation, we learned that this is the hiding place of the Tamara family.

"So the great 'Creator' launched an attack here. Now that the attack is over, we are cleaning up the battlefield."

"Just call me Madam." Arianna saw that the surroundings had basically become ruins. This seemed to be the ability of the "Sun" pathway, but He did not ask about it, but instead asked: "How was the result of the battle?"

"This raid killed a large number of middle and low sequence Beyonders on the other side." Hobert replied, "Currently, only one Beyonder characteristic at the demigod level has been seized."

The enemy's high-end combat power didn't seem to suffer much loss, but the Tamara family almost lost most of their potential, because the large number of middle-sequence Beyonders who were the backbone of the organization meant that the organization would lack stamina.

Once the high-level combat power is lost, it will be difficult to make effective supplements.

Arianna slowly nodded: "This family was not very active in the extraordinary world in the first place. From now on, I guess they will disappear for a while."

Hobert said: "Not necessarily. As far as I know, they have established a connection with an evil god. Under the influence of that evil god, they are likely to do something crazy."

Arianna said: "I have read the relevant reports you provided, and we are also paying close attention to this, but..."

But now is a state of war, and the Church of the Evernight Goddess can no longer take care of these things.

Speaking of this, Arianna waved his hand: "Good luck to you, and may you seize more items at the demigod level."

"Thank you." Hobert watched the other party leave before he thought that the Darkness pathway seemed to only have the relevant abilities of "Misfortune", right? Will the blessing of this "Servant of Concealment" really bring good luck?

Fortunately, before long, a Sealed Artifact at the demigod level was seized, which relieved Hobert.

This valley is the ancestral home of the Tamara family, and their accumulation is almost all here.

And Hobert's attack just now was so swift that it didn't give them a chance to transfer those savings at all.

So they found more than one warehouse, with many gold, gems and other valuables.

There are also many sealed items, especially level 3 sealed items. The accumulation of this kind of millennia-old family is very rich, which greatly alleviates the shortage of level 3 sealed items in the "Creator" forces.

Generally, level 3 sealed items come from various extraordinary events with not very high levels. Only organizations that have existed long enough can collect many level 3 sealed items under various coincidences.

And level 3 sealed items are applicable to the widest range of people, which can greatly improve the combat effectiveness of the bottom-level Beyonders of a Beyonder organization.

Compared with this kind of Beyonder family with a long history, the "Creator" forces still lack sufficient accumulation time.

But soon Hobert found that he couldn't find the place where they stored Beyonder characteristics.

It stands to reason that a family like this should have Beyonder characteristic reserves, and with almost no one escaping, these reserves should not have had time to be taken away.

But Hobert quickly began to calculate how to use those gems, and did not continue to consider the problem of Beyonder characteristic accumulation.

According to the information Hobert obtained, there should be a "Wanderer" from the Abraham family in the Tamara family.

These gems should have been collected by Beyonders of the "Door" pathway. It is said that they love all kinds of gems very much.

The seized gems can be used to lay out teleportation arrays, which can save a lot of costs.

Finally, the members of the Balk family separated the spoils from some of the wealth and piled them together, and then established the "Traveler's Gate" to temporarily store them on Longtail Island.

Hobert went to several other strongholds, where Angus, Elliott, Helen, and Pix's troops were already cleaning up the battlefield.

The spoils there were relatively meager, with only some Beyonder characteristics.

When Hobert heard that a lot of gold pounds stored in safes had been burned, he secretly felt sorry in his heart, but it was not easy to show it.

In this way, this raid achieved victory without a single death in the "Creator" forces.

After spending a morning cleaning up the battlefield, the various departments withdrew in an orderly manner.

Hobert was very happy. He felt that this tactic was very useful against secret organizations, and he could replicate such a battle example in the future.

But the members of the various extraordinary troops were not happy. They originally wanted to take this opportunity to earn more merits, but as a result, they just searched the battlefield.

Occasionally, they could encounter an enemy, but dozens of people besieged him alone.

Not only were the enemies desperate, but the members of the extraordinary troops were also desperate.

According to the relevant regulations of the "Creator" forces for counting merits, so many people killing one person will not amount to much merit when divided.

Hobert timely noticed that everyone's emotions were relatively low, and told everyone that there would soon be a Beyonder war in the Duchy of Southern Balam, and distributed more merits, which somewhat restored morale.

That night, after counting the spoils, there were 92 Beyonder characteristics of the "Lawyer", "Arbiter", and "Apprentice" pathways, and many sealed items of various types.

There were also a large number of wealth seizures, with the total value of gold, gems, and some antiques adding up to about 800,000 pounds.

Hobert, who was no longer worried about money, commented shamelessly in his heart: This family is very poor!

There was naturally a celebration banquet in the evening, and Hobert sat with Lawrence, Angus, and other officers of the troops.

Lawrence talked about his discoveries while cleaning up the battlefield: "I found many corpses with facial tattoos in some villas.

"This reminded me of some records I saw in the family's notes. If I guessed correctly, the Tamara family is still using some systems from the Fourth Epoch.

"They should still be raising slaves of various pathways, such as bed slaves, jesters, handymen, etc. Slave owners will tattoo some different humiliating patterns on the faces of slaves for different purposes."

This surprised everyone and made them feel that such a slave system was very novel.

Hobert also recalled some information he had seen: "In the Fourth Epoch, raising slaves was still legal. It is said that there were also some Beyonder slaves at that time, and they basically came from prisoners of war.

"In fact, raising slaves has become illegal on the surface now, but slaves have always existed, especially in the Southern Continent. I heard that in some markets, slaves are sold together with cattle and horses."

Speaking of this, Hobert suddenly recalled Orseya. She had always worn a veil, and when Hobert defeated her, she preferred to wear a human skin mask to die.

In the suburbs of Locklear City, in the villa where the Balk family was stationed.

Three Beyonders formed a patrol team, patrolling the courtyard and the first floor on a daily basis.

The patrol team came to the villa hall along the route, where a permanent altar dedicated to the "Creator" was built.

The four corners of the altar have exquisite patterns, and there are also marble steps, which look very solemn.

There are no sacrifices at this time, and the altar looks empty.

There is nothing to patrol around the altar, because there are basically no dead ends.

Just as the patrol team was about to go out through the back door, a violent whirlwind suddenly blew up on the altar, shaking the doors and windows violently, opening and closing constantly.

The patrol team was stunned, and then they realized that it seemed that some existence was "bestowing" something on the altar.

According to normal procedures, "Walls of Spirituality" would be built before the "bestowal" ceremony, so that the gale generated by the ceremony would not spread beyond the altar.

Just as the three Beyonders reacted and were about to blow the whistle to warn, a phantom door seemed to open above the altar, and a figure jumped out of the phantom door and landed steadily on the altar.

This figure was in his twenties, with long hair combed into a very beautiful hairstyle, and some freckles on his cheeks. It was actually Moira!

The members of the patrol team thought they had seen it wrong. Wasn't Moira dedicated to the "Creator"? How did she come back?

Before they could speak, the tall figure of Lawrence appeared on the second-floor terrace: "Moira! You… Doesn't the 'Creator' favor you?"

By the end, Lawrence's voice was trembling slightly.

During this period, due to some work-related interactions, he had contact with Helen's team of Beyonders, which made him realize the difference between Moira, who was offering sacrifices to the 'Creator,' and the witches. Because of this, he had been uneasy for days.

Now, with Moira suddenly appearing on the altar, Lawrence was instantly filled with apprehension.

"Chieftain, we were all mistaken." Moira descended from the altar, carrying a wooden box: "The 'Creator's' divine kingdom is vast. Previously, only the 'Favored,' Hobert, was managing it. Now, he doesn't have time to manage it anymore, so he asked us to help."

Lawrence opened his mouth, even more surprised than before.

Moira continued: "Today is my day off, so I came back. In the future, I'll probably have a day off every seven or eight days.

"Oh, right, the 'Favored,' Hobert, asked me to tell you that recently, a few more Beyonders might be needed to work in the 'Creator's' divine kingdom. He hopes you'll make some preparations."

Lawrence paused for two or three seconds before nodding: "Okay, okay."

To be honest, he was even a little tempted to go and see the 'Creator's' divine kingdom.

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