Chapter 265: pathway ra the Winged dragon Yu-Gi-Oh
Sequence 9: Sun-Kissed Initiate
Skin glows faintly in sunlight; immune to heat and sunstroke
Can create minor bursts of radiant warmth that comfort, dry, or gently heal
Senses "soul warmth" in others — perceives vitality, emotional intensity, or spiritual rot
Sequence 8: Solar Templar
Can emit searing rays from hands or eyes that blind or burn unnatural creatures
Gains resistance to shadow, ice, and death-aligned powers
Can create a Sunmark on targets — marked beings are easier to track and suffer mild burning over time
Sequence 7: Flame-Eyed Oracle
Gains the Solar Sight — can perceive spiritual auras, lies, and unclean forces
Can call down a ray of sunlight even in darkness, dispelling illusions and curses
Can ignite sacred symbols in the air that repel dark entities and undead
Sequence 6: Ember Ascendant
Can ignite their own body in golden fire without harm, damaging enemies who strike them
Fire now purifies — can cleanse poisons, possession, or unholy curses through radiant touch
Can begin to hear the Solar Voice, an inner divine guide in moments of peril
Sequence 5: Phoenix-Blooded
Upon mortal injury, can immolate into ash and revive after a short time in a flash of flame
Can unleash a Sunburst Pulse — a wave of golden fire that blinds and purges an area of corruption
Blood now carries healing warmth for allies and holy pain for enemies
Sequence 4: Solar Hierophant
Gains ability to conjure Wings of Radiance — fiery constructs that allow limited flight and radiant shielding
Can create Sun-Sigils that bless terrain, enhance allies, or ward against shadow magic
Can speak in Solar Tongue — divine speech that calms the faithful or frightens the impure
Sequence 3: Judge of Noon
Can hold court over the souls of the recently dead — pass sentence, grant peace, or burn into oblivion
Can project a Solar Halo that burns away mental effects and grants divine courage to nearby allies
Fire gains will — can seek targets, defend innocents, or circle their body as an intelligent flame
Sequence 2: Flame of the Throne
Body becomes a beacon of solar flame; mere presence ignites undead, illusions, or spiritual lies
Can perform Solar Incarnation — a colossal form of golden fire and radiant wings, impervious to most mortal weapons
Gains partial control over resurrection — can revive one being per full sun cycle through sacred ritual
Sequence 1: The Radiant King
Words now blaze with spiritual force — can issue Solar Edicts that alter reality for the faithful
Can incinerate magical contracts, curses, or fate-bound bindings through pure divine combustion
Light becomes absolute — shadows flee their gaze, and even divine beings hesitate to approach
Sequence 0: Ra, Winged Dragon of the Sunfire Throne
Becomes The Solar God Incarnate, sovereign over life, death, and rebirth
Can shift between multiple divine forms: the radiant phoenix, the divine dragon, the judge of souls
Fire obeys will — capable of razing cities, healing civilizations, or burning away the sins of history
Can reshape their own followers' souls, evolving them into higher spiritual states
Wields the Solar Name, a divine utterance that births stars, ends darkness, and opens the cycle of dawn once more
Mythical creature form is ra
Honerfic name
The soul judge
Lord of rebirth
God of sun