Chapter : I1-Transformations
Four Arms (Tetramand) – Super strength and seismic shockwaves; perfect for confrontation.
Big Chill (Necrofriggian) – Intangibility, invisibility, and freezing breath; great for infiltration and crowd control.
Rath (Appoplexian) – Aggressive brawler with super strength and extreme durability.
Upgrade (Galvanic Mechamorph) – Merges with and upgrades technology, morphs body into weapons and tools.
Spidermonkey (Arachnichimp) – Agile monkey-like alien with web-slinging and wall-crawling abilities.
Chromastone (Crystalsapien) – Energy absorption and projection; useful in energy-heavy combat.
Echo Echo (Sonorosian) – Sonic-based attacks, echolocation, and self-duplication.
Lodestar (Lodestarian) – Magnetism manipulation; useful for metal-heavy environments or tech disruption.
Swampfire (Methanosian) – Combines pyrokinesis with plant regeneration and manipulation.
Wildvine (Florauna) – Stealthy, vine-wielding alien great for ambush and entrapment.
Feedback (Conductoid) – Absorbs and redirects electrical energy; highly useful against energy-based enemies.
Bloxx (Segmentasapien) – Modular, block-forming body great for defence and environmental control.
Fasttrack (Kineceleran variant) – Speedster with strong agility and rapid-response capacity.
Astrodactyl – Flight and energy projection, equipped with winged mobility and cosmic manoeuvring.
Grey Matter (Galvan) – Mini-genius alien capable of hacking, engineering, and solving puzzles.
Beru(Xerithrax) - Predator Instincts, Flight, Claw-Based Combat, Sonic Screech, Regenerative Exoskeleton.