Marvel: Transform

Chapter : I1-Transformations



Four Arms (Tetramand) – Super strength and seismic shockwaves; perfect for confrontation.

Big Chill (Necrofriggian) – Intangibility, invisibility, and freezing breath; great for infiltration and crowd control.

Rath (Appoplexian) – Aggressive brawler with super strength and extreme durability.

Upgrade (Galvanic Mechamorph) – Merges with and upgrades technology, morphs body into weapons and tools.

Spidermonkey (Arachnichimp) – Agile monkey-like alien with web-slinging and wall-crawling abilities.

Chromastone (Crystalsapien) – Energy absorption and projection; useful in energy-heavy combat.

Echo Echo (Sonorosian) – Sonic-based attacks, echolocation, and self-duplication.

Lodestar (Lodestarian) – Magnetism manipulation; useful for metal-heavy environments or tech disruption.

Swampfire (Methanosian) – Combines pyrokinesis with plant regeneration and manipulation.

Wildvine (Florauna) – Stealthy, vine-wielding alien great for ambush and entrapment.

Feedback (Conductoid) – Absorbs and redirects electrical energy; highly useful against energy-based enemies.

Bloxx (Segmentasapien) – Modular, block-forming body great for defence and environmental control.

Fasttrack (Kineceleran variant) – Speedster with strong agility and rapid-response capacity.

Astrodactyl – Flight and energy projection, equipped with winged mobility and cosmic manoeuvring.

Grey Matter (Galvan) – Mini-genius alien capable of hacking, engineering, and solving puzzles.

Beru(Xerithrax) - Predator Instincts, Flight, Claw-Based Combat, Sonic Screech, Regenerative Exoskeleton. 


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