Chapter : Class & Archetype Codex – From F- to Ex
---
## **F- Rank – The Sparkless Path**
### ⚔️ Class: **Initiate**
The beginning of all journeys. Barely awakened, their class often reflects their future potential in faint ways.
#### Archetypes:
* **Ash Walker** – One whose soul clings to life by instinct.
* **Hollow Seer** – Senses mana but cannot use it yet.
* **Feral Touched** – Shows a primal bond with beastkind.
**Pros**: Natural growth potential. Unlocked talent trees hidden within.
**Cons**: Near zero combat capabilities. Vulnerable to everything, including themselves.
---
## **F Rank – The Awakening Tier**
### ⚔️ Class: **Novice**
A fragile step forward. Can grasp weapons, cast flickering spells, and survive weak dungeons.
#### Archetypes:
* **Mana Bud** – Learns the basics of spellcasting.
* **Steel Branch** – Begins basic training in melee arts.
* **Wanderer's Seed** – Gains luck-based passive skills.
**Pros**: First skill slot unlocked. Access to training dungeons.
**Cons**: Poor stamina, low mana control, no survivability in teams.
---
## **E Rank – The Emberbound Step**
### ⚔️ Class: **Apprentice**
Now a proper adventurer. Can wield beginner techniques and bond with weapons or spirits.
#### Archetypes:
* **Firebrand Pupil** – Learns unstable fire magic.
* **Blade Novitiate** – Develops combo-based weapon styles.
* **Spirit Touched** – Begins forming pacts with weak familiars.
**Pros**: Capable of joining basic guild raids.
**Cons**: Unrefined class tree. Prone to burnout in long fights.
---
## **D Rank – The Disciplined Tier**
### ⚔️ Class: **Adept**
Power, structure, and class identity now solidify. D-Ranks can form combat formations and support higher-ranked adventurers.
#### Archetypes:
* **Stormcaller** – Controls limited weather effects.
* **Runeguard** – Defends allies with beginner sigils.
* **Fangstrider** – Beasts and terrain-based burst attacker.
**Pros**: Versatile roles, team synergy, minor dungeon clear potential.
**Cons**: Dependent on party strategies. Susceptible to elite monsters.
---
## **C Rank – The Hardened Vanguard**
### ⚔️ Class: **Warden / Slayer / Channeler** *(Path diverges here)*
#### Archetypes:
* **Flameblade Sentinel (Warden)** – A melee tank with fire-based defense.
* **Venombite Duelist (Slayer)** – Agile and lethal in solo combat.
* **Chrono Whisperer (Channeler)** – Can alter enemy cooldowns briefly.
**Pros**: Can handle multi-mob engagements. Dungeon-clearing ability solidifies.
**Cons**: Limited by cooldown economy and magic reserves.
---
## **B Rank – The Guild Core Tier**
### ⚔️ Class: **Champion / Arcanist / Stalker**
#### Archetypes:
* **Radiant Herald (Champion)** – Inspires and buffs parties while attacking.
* **Netherbloom Mage (Arcanist)** – Poison and void-based control caster.
* **Phantom Fang (Stalker)** – Specializes in stealth and one-hit finishes.
**Pros**: Command small squads, counter lesser bosses.
**Cons**: Weak to focused crowd control or EX-tier threats.
---
## **A Rank – The Legendary Emergence**
### ⚔️ Class: **Mythborn / Warseer / Element Warden**
#### Archetypes:
* **Skyburn Paladin (Mythborn)** – Calls celestial fire to smite evil.
* **Omen Reader (Warseer)** – Sees seconds into the future in battle.
* **Tidecrown Druid (Element Warden)** – Controls tides, flora, and fauna.
**Pros**: Small-scale domain effects, minor narrative control.
**Cons**: Can't resist timeline disruptions or resist paradox zones.
---
## **S Rank – The Realmshakers**
### ⚔️ Class: **Domainbreaker / Rift Sage / Titanheart**
#### Archetypes:
* **Sunforge Knight (Domainbreaker)** – Creates temporary burning battlefields.
* **Verseweaver (Rift Sage)** – Can cast spells across timelines once per day.
* **Ancientblood Warden (Titanheart)** – Bonds with slumbering titans.
**Pros**: Alters the battlefield dramatically, high burst power.
**Cons**: Must rest in leyline chambers to maintain class cohesion.
---
## **SS Rank – The Divinity Threshold**
### ⚔️ Class: **Celestine / Nullborne / Fatecarver**
#### Archetypes:
* **Aurora King (Celestine)** – Emits aura fields that rewrite group stats.
* **Entropy Monk (Nullborne)** – Punches that unravel magic with silence.
* **Edge of Story (Fatecarver)** – Can deny enemy skill usage for short windows.
**Pros**: Narrative-level influence. Class stories may become folklore.
**Cons**: Still limited by anchoring laws of their own timeline.
---
## **SSS Rank – The Mythic Crest**
### ⚔️ Class: **Reality Echo / Prime Ember / Veilshaper**
#### Archetypes:
* **Mythdrinker (Reality Echo)** – Absorbs mythic tales as power.
* **Everflame Monarch (Prime Ember)** – Flame that cannot be extinguished.
* **Glassveil Ascendant (Veilshaper)** – Intangible, illusionary, lethal.
**Pros**: Near-divine. Can warp laws of realms in limited ways.
**Cons**: Still react to threats. Cannot unmake EX-class phenomena.
---
## **EX Rank – The Beyond-System Tier**
### ⚔️ Class: **Myth Architect / Dreamender / Chronoflame Sovereign**
> EX Classes are **singular**, not duplicated or inherited. These are the **final truths** of a character's narrative evolution.
#### Known Archetypes:
* **Storyweaver** – Can write new realities into the world.
* **Phoenix of All Eras** – Self-resurrects across time forks.
* **Voidbard** – Songs that end timelines or prevent erasure.
**Pros**:
* Full authorial power in myth threads.
* Unlocked **Meta-Concept Abilities** (i.e. make "hope" stronger).
* Immunity to system corruption, reset, and false gods.
**Cons**:
* May draw attention from **Beyond-System Judges**.
* No further levels: growth becomes **entirely narrative-dependent**.
* Bearer may influence or fracture weaker worlds unintentionally.
---
## Summary Table (Abbreviated):
| Rank | Class Example | Common Archetypes |
| ---- | ----------------- | ------------------------------- |
| F- | Initiate | Ash Walker, Feral Touched |
| F | Novice | Mana Bud, Sparkling Scavenger |
| E | Apprentice | Firebrand Pupil, Spirit Touched |
| D | Adept | Stormcaller, Fangstrider |
| C | Warden/Slayer | Flameblade, Chrono Whisperer |
| B | Champion/Arcanist | Radiant Herald, Phantom Fang |
| A | Mythborn | Skyburn Paladin, Omen Reader |
| S | Domainbreaker | Sunforge Knight, Verseweaver |
| SS | Celestine | Aurora King, Entropy Monk |
| SSS | Reality Echo | Mythdrinker, Prime Ember |
| EX | Myth Architect | Phoenix of All Eras, Voidbard |
---