Overlord Belenus the Storm Hearld of change

Chapter : Class & Archetype Codex – From F- to Ex



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## **F- Rank – The Sparkless Path**

### ⚔️ Class: **Initiate**

The beginning of all journeys. Barely awakened, their class often reflects their future potential in faint ways.

#### Archetypes:

* **Ash Walker** – One whose soul clings to life by instinct.

* **Hollow Seer** – Senses mana but cannot use it yet.

* **Feral Touched** – Shows a primal bond with beastkind.

**Pros**: Natural growth potential. Unlocked talent trees hidden within.

**Cons**: Near zero combat capabilities. Vulnerable to everything, including themselves.

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## **F Rank – The Awakening Tier**

### ⚔️ Class: **Novice**

A fragile step forward. Can grasp weapons, cast flickering spells, and survive weak dungeons.

#### Archetypes:

* **Mana Bud** – Learns the basics of spellcasting.

* **Steel Branch** – Begins basic training in melee arts.

* **Wanderer's Seed** – Gains luck-based passive skills.

**Pros**: First skill slot unlocked. Access to training dungeons.

**Cons**: Poor stamina, low mana control, no survivability in teams.

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## **E Rank – The Emberbound Step**

### ⚔️ Class: **Apprentice**

Now a proper adventurer. Can wield beginner techniques and bond with weapons or spirits.

#### Archetypes:

* **Firebrand Pupil** – Learns unstable fire magic.

* **Blade Novitiate** – Develops combo-based weapon styles.

* **Spirit Touched** – Begins forming pacts with weak familiars.

**Pros**: Capable of joining basic guild raids.

**Cons**: Unrefined class tree. Prone to burnout in long fights.

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## **D Rank – The Disciplined Tier**

### ⚔️ Class: **Adept**

Power, structure, and class identity now solidify. D-Ranks can form combat formations and support higher-ranked adventurers.

#### Archetypes:

* **Stormcaller** – Controls limited weather effects.

* **Runeguard** – Defends allies with beginner sigils.

* **Fangstrider** – Beasts and terrain-based burst attacker.

**Pros**: Versatile roles, team synergy, minor dungeon clear potential.

**Cons**: Dependent on party strategies. Susceptible to elite monsters.

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## **C Rank – The Hardened Vanguard**

### ⚔️ Class: **Warden / Slayer / Channeler** *(Path diverges here)*

#### Archetypes:

* **Flameblade Sentinel (Warden)** – A melee tank with fire-based defense.

* **Venombite Duelist (Slayer)** – Agile and lethal in solo combat.

* **Chrono Whisperer (Channeler)** – Can alter enemy cooldowns briefly.

**Pros**: Can handle multi-mob engagements. Dungeon-clearing ability solidifies.

**Cons**: Limited by cooldown economy and magic reserves.

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## **B Rank – The Guild Core Tier**

### ⚔️ Class: **Champion / Arcanist / Stalker**

#### Archetypes:

* **Radiant Herald (Champion)** – Inspires and buffs parties while attacking.

* **Netherbloom Mage (Arcanist)** – Poison and void-based control caster.

* **Phantom Fang (Stalker)** – Specializes in stealth and one-hit finishes.

**Pros**: Command small squads, counter lesser bosses.

**Cons**: Weak to focused crowd control or EX-tier threats.

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## **A Rank – The Legendary Emergence**

### ⚔️ Class: **Mythborn / Warseer / Element Warden**

#### Archetypes:

* **Skyburn Paladin (Mythborn)** – Calls celestial fire to smite evil.

* **Omen Reader (Warseer)** – Sees seconds into the future in battle.

* **Tidecrown Druid (Element Warden)** – Controls tides, flora, and fauna.

**Pros**: Small-scale domain effects, minor narrative control.

**Cons**: Can't resist timeline disruptions or resist paradox zones.

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## **S Rank – The Realmshakers**

### ⚔️ Class: **Domainbreaker / Rift Sage / Titanheart**

#### Archetypes:

* **Sunforge Knight (Domainbreaker)** – Creates temporary burning battlefields.

* **Verseweaver (Rift Sage)** – Can cast spells across timelines once per day.

* **Ancientblood Warden (Titanheart)** – Bonds with slumbering titans.

**Pros**: Alters the battlefield dramatically, high burst power.

**Cons**: Must rest in leyline chambers to maintain class cohesion.

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## **SS Rank – The Divinity Threshold**

### ⚔️ Class: **Celestine / Nullborne / Fatecarver**

#### Archetypes:

* **Aurora King (Celestine)** – Emits aura fields that rewrite group stats.

* **Entropy Monk (Nullborne)** – Punches that unravel magic with silence.

* **Edge of Story (Fatecarver)** – Can deny enemy skill usage for short windows.

**Pros**: Narrative-level influence. Class stories may become folklore.

**Cons**: Still limited by anchoring laws of their own timeline.

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## **SSS Rank – The Mythic Crest**

### ⚔️ Class: **Reality Echo / Prime Ember / Veilshaper**

#### Archetypes:

* **Mythdrinker (Reality Echo)** – Absorbs mythic tales as power.

* **Everflame Monarch (Prime Ember)** – Flame that cannot be extinguished.

* **Glassveil Ascendant (Veilshaper)** – Intangible, illusionary, lethal.

**Pros**: Near-divine. Can warp laws of realms in limited ways.

**Cons**: Still react to threats. Cannot unmake EX-class phenomena.

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## **EX Rank – The Beyond-System Tier**

### ⚔️ Class: **Myth Architect / Dreamender / Chronoflame Sovereign**

> EX Classes are **singular**, not duplicated or inherited. These are the **final truths** of a character's narrative evolution.

#### Known Archetypes:

* **Storyweaver** – Can write new realities into the world.

* **Phoenix of All Eras** – Self-resurrects across time forks.

* **Voidbard** – Songs that end timelines or prevent erasure.

**Pros**:

* Full authorial power in myth threads.

* Unlocked **Meta-Concept Abilities** (i.e. make "hope" stronger).

* Immunity to system corruption, reset, and false gods.

**Cons**:

* May draw attention from **Beyond-System Judges**.

* No further levels: growth becomes **entirely narrative-dependent**.

* Bearer may influence or fracture weaker worlds unintentionally.

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## Summary Table (Abbreviated):

| Rank | Class Example | Common Archetypes |

| ---- | ----------------- | ------------------------------- |

| F- | Initiate | Ash Walker, Feral Touched |

| F | Novice | Mana Bud, Sparkling Scavenger |

| E | Apprentice | Firebrand Pupil, Spirit Touched |

| D | Adept | Stormcaller, Fangstrider |

| C | Warden/Slayer | Flameblade, Chrono Whisperer |

| B | Champion/Arcanist | Radiant Herald, Phantom Fang |

| A | Mythborn | Skyburn Paladin, Omen Reader |

| S | Domainbreaker | Sunforge Knight, Verseweaver |

| SS | Celestine | Aurora King, Entropy Monk |

| SSS | Reality Echo | Mythdrinker, Prime Ember |

| EX | Myth Architect | Phoenix of All Eras, Voidbard |

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