Chapter 28: Chapter 27: Sealing the Past
The faint blue pulse of the rune-etched stone in the forge cast flickering shadows across the village's charred ruins, its hum a quiet echo of the altar's dormant power. Elias Vaeron stood by the forge, his frail six-year-old body trembling from exhaustion, his tattered nightshirt clinging to the blistered burns on his right arm and the blood-crusted arrow graze on his left cheek. His pale face, smudged with soot, was etched with a commander's resolve, his steel-gray eyes flecked with amber locked on the glowing stone. The Dominion Interface glowed in his vision: Arcane Anomaly: Relic Fragment (Secondary). Source: Altar Resonance. Threat Level: Moderate.
The village's skeletal remains—crumbled huts, a debris-choked well, a reinforced barn, and a half-built hut—stood in the dawn mist. Lady Seline Kaelar, her silver armor dented and streaked with dried blood, gripped her spear, her blonde hair matted and blue eyes scanning the forge. Mira, her freckled face pale and auburn braid frayed, clutched her bloodied dagger, her brown eyes fierce despite the pain in her burned hand and bandaged arm. House Drayce's blue-armored forces, led by Lady Aeloria Drayce, patrolled the outskirts, their silver dragon banners swaying, Aeloria's sharp features and severe black bun radiating tense authority. Lord Edric Taryn's two green-armored riders guarded the forge, their golden stag banners torn, Edric's bearded face bloodied but steady, his hazel eyes watchful. House Corvus's five gray-cloaked riders, led by Lady Myrren Corvus with her cropped brown hair and sharp green eyes, rested near the barn, their raven sigils faint. The eleven survivors—blacksmith, weaver, old farmer, two farmers, carpenter, two children, scrawny boy, scout, and forager—worked quietly, their gaunt faces lit by the forge's glow, their loyalty to Elias a growing ember.
Elias's chest ached, the Vaeron Relic: Arcane Amplifier in his blood pulsing faintly, its connection to the altar's sealed rune and the new stone a puzzle he had to solve to secure his domain. His past life's instincts—neutralizing threats, rebuilding from ashes—drove him to seal the altar's power and focus on reclamation. The interface flashed: Objective: Seal relic fragment, fortify structures, rally survivors. The forge, now 80% operational, was his cornerstone: Resources: 2 iron ingots, 1 stabilized ingot, 1 anvil, 1 bellows, 1 hammer, 1 mold, 5 sulfur, 2 saltpeter, 3 charcoal, 2 gunpowder, 33 timber planks, 5 stone blocks, 3 herbs, 1 fertile plot. Food Reserves: 14 days.
"Seline," Elias said, his voice raw but firm, "guard the altar—don't let anyone near it. Mira, fetch Aeloria's mage." Seline's angular face nodded, her silver armor clinking as she took position by the altar, her spear ready. Mira darted off, her wiry frame weaving through debris, her dagger tucked into her belt.
The interface pinged: Tactics (Level 1): Use Drayce's mages to seal relic permanently. Elias approached Aeloria, gripping his musket, its rune-etched bayonet dim. "Lady Drayce, your mage seals the altar's fragment now, or its power draws more enemies. Vaeron shares its secrets, but I control its use." Aeloria's blue eyes narrowed, her blue armor gleaming. "You push your luck, Vaeron," she said, but signaled her mage, the thin man with gray eyes and a blue robe. "Do it, but Drayce expects results." The interface tagged: House Drayce: Ally (Conditional). Mage Assigned.
The mage approached the altar, his hands glowing blue, chanting softly as he traced the flickering green rune. Elias watched, his burned arm throbbing, as the mage etched a sealing ward, the rune's hum fading. The interface flashed: Relic Fragment (Primary): Permanently Sealed. Elias turned to the forge's stone, its blue glow pulsing. The mage knelt, repeating the chant, the stone's runes dimming. The interface confirmed: Relic Fragment (Secondary): Permanently Sealed. Arcane Threat: Neutralized.
Elias exhaled, the altar's threat ended, but its secrets lingered in his blood. His focus shifted to rebuilding. The interface mapped: Domain Potential: Quarry access, fertile plot expansion, forge output. He directed the blacksmith to craft a second musket barrel, using the stabilized ingot for Vaeron's use, not Drayce's. The interface updated: Forge Output: 1 enhanced barrel in 1 day.
The weaver and children hauled more timber, their hands raw but determined, while the farmers expanded the fertile plot, planting herbs to stretch food reserves. The carpenter worked the second hut, its walls rising. The scout returned, reporting a nearby village with displaced peasants, their loyalty unclaimed. The forager gathered more roots, her braided hair dusted with earth. The interface updated: Resources: +6 timber planks, +2 roots, +1 potential survivor group. Food Reserves: Extended to 16 days. Hut Stability: 70%.
Edric approached, his green armor dented, his hazel eyes steady. "Your musket's ready?" he asked. Elias nodded. "Tomorrow, Edric. Help the carpenter, and Taryn gets one." The interface tagged: House Taryn: Ally (Stabilizing).
Myrren Corvus approached, her green eyes sharp, her raven sigil glinting. "My scouts found Cult tracks—heading north," she said. "Arm us, Vaeron, and we'll hunt them." Elias's mind raced—Corvus's knowledge was valuable, but their loyalty untested. "Join our patrols," he said, "and you'll get muskets when they're ready." The interface tagged: House Corvus: Ally (Tentative).
The interface pinged: Legacy Protocol: Unlocked. Blueprint Available—Crude Palisade. A wooden defensive wall: timber planks, ropes, stone base. Elias directed the carpenter and farmers to start, using quarry stone and timber. The interface estimated: Construction Time: 3 days. Defense Strength: Moderate.
The forge hummed, the enhanced barrel nearly complete, the gunpowder stock growing. Elias mixed more powder—sulfur, saltpeter, charcoal—his burned arm aching but precise. The interface updated: Resources: +3 gunpowder. Musket Viability: 98%.
As dusk fell, the barn and hut sheltered the survivors, their faces hopeful. The interface mapped: Domain Status: Strengthening. Survivors: 11. Allies: Drayce, Taryn, Corvus. Defenses: Powder traps, palisade in progress. Elias stood watch, his musket heavy, his body aching.
A faint cry broke the silence—a woman's voice, desperate, from the nearby village. The interface tagged: Survivor Group: Displaced. Quantity: 5-7. Proximity: 200 meters. Seline's spear rose, ready to investigate, but a low rumble echoed from the quarry, dust rising in the distance.