The Greatest Assassin Gets Reincarnated in Tensura

Chapter 3: Choosing His Skills



The MC stood still, feeling the weight of the decisions ahead. He had already chosen his Noir Lineage, a choice that resonated deeply with his character and his desire for subtlety and manipulation. Now, the time had come to select his skills, powers that would shape his journey and make him more than just a simple demon.

Turning to God, he asked with determination, "God, I understand the significance of these skills. I need to choose abilities that will not only align with my mission but also make me powerful enough to face whatever challenges await in the Cardinal World. Can you guide me in this selection?"

God's voice answered, calm yet powerful, "I will guide you, for your skills will not only define your strength but will serve your deeper purpose. Let us begin with the most essential skills—the Ultimate Skills, the Unique Skills, and the Extra Skills."

"You must first choose two Ultimate Skills, abilities that alter the world around you and give you the ability to reshape the laws of nature itself."

Ultimate Skill: Abyssal Devourer

Description:

A skill forged from the depths of the Void, the Abyssal Devourer grants the user the ability to consume everything—matter, energy, souls, and even magic. When something is devoured, it becomes part of the user, strengthening them and granting them the power of what they have absorbed. This skill is perfect for growing in strength through battle or through manipulation, consuming powerful enemies or rare artifacts.

Mission Alignment: This ability is critical for the MC, as it allows him to grow stronger by eliminating threats.

Whether through consuming powerful enemies or absorbing key magical artifacts, this skill is invaluable for steadily increasing the MC's power, without relying on external sources.

Strengths: Absorption of anything—matter, energy, souls, magic—makes the user increasingly more powerful.

Weaknesses: Requires the MC to physically or mentally overpower the things being consumed. Also, the more he consumes, the more it risks altering his own essence if done recklessly.

Ultimate Skill: Sovereign of Shadows

Description:

A powerful skill that grants the user the ability to become one with the shadows. The Sovereign of Shadows allows the MC to merge with darkness, rendering himself invisible, intangible, and able to travel through shadows instantly. The MC can also use shadows as a weapon, manipulating them into powerful tendrils or solid constructs that can attack or defend. This skill also enhances the MC's ability to shadow-walk and control dark beings summoned from the abyss.

Mission Alignment: Perfect for a being who wishes to remain in the shadows and manipulate events from the sidelines. This ability will ensure that the MC can remain hidden while still being able to execute attacks and influence battles without exposing himself.

Strengths: Mastery over shadow manipulation, ability to move undetected, and control over shadow-based creatures.

Weaknesses: Light-based magic or spells that dispel darkness weaken the effectiveness of this skill. Overexposure to light sources can hinder the MC's movement.

"Next, you must select four Unique Skills. These abilities will shape your combat style and grant you specific advantages that complement your Ultimate Skills."

Unique Skill: Dark Telekinesis

Description:

This skill enables the MC to manipulate objects and beings with the power of dark magicule, allowing him to move enemies, destroy obstacles, or manipulate the environment to his advantage. The more the MC's dark magicule accumulates, the stronger his control becomes. He can use this power to bind enemies, disarm opponents, or create crushing forces with his mind.

Mission Alignment: This ability allows the MC to control his environment and make the battlefield his own, shifting obstacles or attacking enemies from afar without exposing himself.

Strengths: Control over the battlefield, ability to crush enemies or manipulate their movements.

Weaknesses: Mental strain can result from controlling multiple enemies or large objects at once.

Unique Skill: Fear Inducement

Description:

This skill allows the MC to release an aura of overwhelming dread that can freeze his enemies in place or paralyze them with terror. The more the MC channels this ability, the stronger the fear becomes, allowing him to manipulate the emotions of others and sow chaos in their minds.

Mission Alignment: Perfect for a being who desires to manipulate others covertly, this skill allows the MC to weaken enemies and cause hesitation, making it easier to control their actions.

Strengths: Psychological manipulation that can break an enemy's resolve, causing them to fear and hesitate.

Weaknesses: Strong-willed enemies can resist this fear, and it may not be effective on those without the capacity to feel fear.

Unique Skill: Demon's Resilience

Description:

A skill that enhances the MC's physical endurance, making him more resistant to damage and capable of recovering from wounds at an accelerated rate. This skill grants the MC immense physical durability, allowing him to take on opponents far stronger than himself without being easily defeated.

Mission Alignment: This ability will ensure the MC survives even the most dangerous situations, whether through direct combat or in the event that his subtle schemes fail and he must fight for his life.

Strengths: Enhanced durability, accelerated recovery, and resistance to physical damage.

Weaknesses: May have limitations in magical damage or status effect resistance.

Unique Skill: Dark Aura Manipulation

Description:

The ability to manipulate the dark aura surrounding the MC, which can be used to suffocate enemies, create barriers, or even blast opponents with waves of dark energy. The more the MC masters this skill, the more control he gains over the dark aura, which can serve both as a defense and an offense.

Mission Alignment: This skill will allow the MC to control his environment and keep opponents at bay while also using the dark aura as a method of attack when needed.

Strengths: Control over dark energy that can be used offensively or defensively.

Weaknesses: Can be easily overwhelmed by light-based magic.

"Finally, you must select eight Extra Skills to further augment your capabilities."

Extra Skill: Enhanced Speed

Description:

This skill grants the MC a drastic increase in movement and reaction speed, making it difficult for enemies to land a hit. The MC can evade attacks with ease and counter-strike in a heartbeat.

Strengths: Speed and agility, allowing for rapid movements and evasion.

Weaknesses: Overexertion can lead to fatigue.

Extra Skill: Shadowstep

Description:

Allows the MC to move through shadows and instantly teleport short distances, making it perfect for evasion and quick repositioning during battle.

Strengths: Teleportation through shadows, ideal for surprise attacks.

Weaknesses: Requires sufficient shadows to perform the skill.

Extra Skill: Magicule Shield

Description:

This skill allows the MC to create a shield of dark energy around himself that absorbs incoming damage. The more dark magicule available, the stronger the shield becomes.

Strengths: Damage absorption, protecting the MC from physical and magical attacks.

Weaknesses: Shield strength is dependent on the availability of magicule.

Extra Skill: Dark Vision

Description:

Grants the MC the ability to see clearly in total darkness, which is useful for navigating and attacking in environments where others are unable to see.

Strengths: Perfect vision in low-light or dark environments.

Weaknesses: Useless in environments with bright light.

Extra Skill: Regeneration

Description:

A passive ability that allows the MC to regenerate physical wounds at a steady rate, making it harder to incapacitate him in prolonged battles.

Strengths: Rapid healing of physical wounds.

Weaknesses: Mana drain from constant regeneration.

Extra Skill: Silence

Description:

This skill enables the MC to create an area where sound cannot be heard, allowing him to carry out actions undetected.

Strengths: Perfect for stealth and avoiding detection.

Weaknesses: Limited range of effect.

Extra Skill: Magicule Absorption

Description:

This skill allows the MC to absorb magicule from his environment or from enemies, replenishing his mana reserves or weakening opponents.

Strengths: The ability to siphon energy from enemies and surroundings.

Weaknesses: Over-absorption can destabilize the MC's body.

Extra Skill: Fear Aura

Description:

A passive ability that radiates a subtle aura of dread, causing enemies in close proximity to feel unease or fear.

Strengths: Can make nearby enemies hesitate or feel psychologically overwhelmed.

Weaknesses: Strong-willed enemies may resist the effect.

With his choices made, the MC felt a surge of power—his path to becoming a force of influence was now set. The skills would help him navigate the Cardinal World with precision, gaining strength and achieving his goals without revealing his true intentions.


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