The Unrivaled Holder: Rise of the Dragon Monarch

Chapter 18: The Wyvern and Orc General - End of Season 1



With that, the strongest adventurers turned to prepare for the journey ahead. Though Fafnir, Ingi, and me had secured their aid, a gnawing sense of unease lingered.

Before embarking on the mission to subdue the Blood Dragon Zarathorak, Chad, the Dragon Hunter, mentioned a troubling sighting in the Marsh Land: a Greater Wyvern, accompanied by an Orc General leading a horde of monsters.

This side quest offered an opportunity to sharpen skills, gather resources, and eliminate a potential obstacle on the path to Zarathorak. The Marsh Land, known for its treacherous terrain and monster infestations, was the perfect proving ground for our combined strength.

Eldrin, the elf Guild Master, presented me, Fafnir, and Ingi with enchanted items—amulets imbued with protective runes. Though Eldrin maybe already know our true identities as dragons, the gesture maintained our facade. " These will shield you from harm," he said, his tone pointed. "Use them well."

Our group—Fafnir, Ingi, Chad, Ronan, Adrian, Cedrick, and I—traveled for several days, navigating the humid, pestilent swamps of the Marsh Land. Along the way, we encountered and vanquished various monsters, honing our teamwork. The camaraderie between the adventurers grew, though we dragons carefully concealed our true might, relying on support skills and subtle interventions.

When we located the Orc General's encampment, chaos erupted. Cedrick, the Iron Vanguard, charged into the fray, his impenetrable shield absorbing the brunt of the orc's brutal strikes. Ronan, the Death's Whisperer, darted between shadows, striking with precision and lethality. Despite their formidable abilities, the Orc General proved a tenacious foe, wielding a colossal battle axe that cleaved through the swamp trees.

Meanwhile, I, Fafnir, and Ingi used support skills to bolster our allies. I cast Regeneration, a skill that healed wounds steadily without the dire cost of my ultimate skill, Draconic Sacrifice. Fafnir and Ingi channeled their energy into subtle enhancements, ensuring Ronan and Cedrick remained unharmed while staying out of direct combat.

After a fierce battle, Ronan's dagger found its mark, and Cedrick delivered the finishing blow with a thunderous swing of his hammer. The Orc General fell, and the camp descended into silence. But the victory was short-lived, as Chad called out from a ridge overlooking a nearby valley.

"It's here," Chad said, his voice grim. The Greater Wyvern's nest was a sprawling pit surrounded by charred trees and scattered bones. The massive creature perched atop a rocky outcrop, its golden eyes scanning the swamp with predatory awareness.

We split up: Ronan and Cedrick stayed behind to secure the area and prevent reinforcements, while Fafnir, Ingi, Chad, Adrian, and I advanced toward the nest.

Chad struck first, unleashing Dragonsbane Ascension, a devastating spear attack designed to bypass a dragon's defenses and inflict critical wounds. The wyvern's instincts saved it; it twisted in midair, narrowly avoiding the attack. As it evaded, Adrian cast Arcane Cataclysm, summoning a storm of arcane energy that engulfed the area in a brilliant cascade of destruction. The wyvern was struck and fell to the ground but rose immediately, unscathed.

"Impossible," Adrian muttered, his confidence shaken.

Ingi stepped forward, his calm demeanor masking his growing concern. "This is no ordinary wyvern," he said. "It's an ancient one, hardened by countless battles. It's learned to adapt that's why it's an intelligent one."

The wyvern roared and ascended into the sky, unleashing a torrent of fire toward us. As the flames approached, the creature suddenly hesitated. It sensed something—the overwhelming presence of the Dragon King. Its instincts screamed danger, and it attempted to flee higher into the clouds.

"Enough," Ingi growled. He activated King's Reign, his aura of dominance rippling through the air. The wyvern faltered, its flight turning erratic as fear took hold. Before it could escape, Ingi unleashed his skill: Dragon's Roar. The deafening sound shook the norkiya, sending shockwaves through the swamp. The wyvern, disoriented and overwhelmed, plummeted from the sky, crashing into the ground with a thunderous impact.

Chad seized the opportunity. With a roar of determination, he drove his spear into the wyvern's heart, activating Dragonsbane Ascension once more. This time, the blow landed true, and the mighty beast let out a final cry before falling still.

As Chad retrieved his spear, he turned to Ingi, his eyes narrowed. "What kind of skill was that?" he asked.Ingi's expression remained neutral. "Just a stunning technique," he said smoothly. "It's effective against dragons and wyverns."Though skeptical, Chad let the matter drop, too relieved by our victory to press further.

Meanwhile, Cedrick and Ronan returned, reporting the Orc General's defeat. Our combined efforts had secured a decisive victory.After a month of traveling and clearing monsters along the way, we returned to Asnor, the land of adventurers.

The familiar sights of the bustling city were comforting, yet I couldn't shake off the feeling of unease that lingered in the air. There was a storm brewing on the horizon, and we had no choice but to face it head-on.

The last few weeks had tested us in ways I hadn't expected. But our journey wasn't over—far from it. We had come back not just as warriors, but as a group that now had one singular goal: to prepare for the upcoming battle against Zarathorak.

Zarathorak was no mere adversary. He may held the key to breaking the curse that bound Fafnir, the stigmata that had been placed on him. This was more than just another fight for survival; this was a battle for Fafnir's freedom. If we couldn't deal with Zorathorak and remove the curse, there would be no hope for him. And I couldn't bear the thought of that.

As we entered the Adventurers Guild, the Guild Master, Eldrin, greeted us with a grave expression. The tension in the air was palpable, and we all knew the weight of what was ahead."We're not just looking for any fight anymore," Eldrin said, his voice steady. "The battle against Zarathorak is different, tho you know him, we are no so sure still. It's the battle for Fafnir's very existence. We must be prepared for everything—his strength, his knowledge, and whatever else he has in store for us."

We gathered our allies, forged new alliances, and made sure our equipment was in peak condition. We had a mission now, one that would test every ounce of our strength. Zorathorak wouldn't go down easily, but we had something stronger than just brute force—we had determination. And for Fafnir, that was all we needed.

As the preparations took shape, a sense of purpose settled over me. We had been through so much already, but the real test was just beginning. The next chapter of our journey was upon us, and we would face it together.

We were no longer just adventurers—we were the key to breaking a curse that had plagued Fafnir for far too long.

And so, as the sun dipped below the horizon, we knew that our battle against Zarathorak was only the beginning.

Season 2: The Battle for Fafnir's Freedom had begun.

Character's Information :

Chad :

Race :  Ferralyte (Beastkin)

Description :

Appearance: Animalistic humanoids with features like fur, feathers, horns, or tails, depending on their beastly ancestry (Chad has Lion for his ancestral lineage)

Traits: Ferralytes are versatile adventurers. Their physical attributes depend on their ancestry: avian Ferralytes are swift and agile, while lupine ones are strong and ferocious.

Unique Aspect: They possess heightened senses and an ability called Primal Surge, which temporarily enhances their beastly traits for overwhelming power.

Age: 34

Title: Dragon Hunter

Ronan :

Race : Umbravians (Shadow Elves)

Description:

Appearance: Elven in stature but with dark, obsidian skin and silver or glowing white eyes. Their hair often looks like flowing smoke or mist.

Traits: Specialists in shadow magic and illusions, Umbravians can blend into the darkness and manipulate the perceptions of others. They are cunning and strategic.

Unique Aspect: While mistrusted by surface dwellers, they hold deep traditions of honor and loyalty within their own clans.

Age : 38

Title : The Death's Whisperer

Adrian :

Race : Luminara (Void Mages)

Description :

Appearance: The Luminara are humanoids with radiant skin that shimmers faintly under moonlight or darkness. Their eyes glow softly, resembling liquid starlight, and their hair often has streaks of silver or gold.

Traits: Naturally attuned to magic, particularly light and elemental magic. Possess Magicore Focus, an ability that enhances their spellcasting temporarily, making their magic more potent and precise.Agile and quick thinkers but physically average, relying on their magical prowess for combat.

Unique Aspect: Luminara can temporarily harness celestial energy from the stars during the night, amplifying their magic. However, this leaves them magically drained the following day, forcing them to rely on strategy to avoid overexertion.

Age: 35

Title : The Arcane Sovereign

Cedrick :

Race: Varlian (Stonekin)

Description :

Appearance: The Varlian resemble humans but are distinguished by their more robust physiques, slightly elongated lifespans, and glowing sigils naturally etched into their skin. These sigils faintly pulse with energy and are unique to each individual, often representing their ancestry or personal strength.

Traits:

Enhanced Durability: Varlian bodies are denser and more resistant to physical harm than ordinary humans.

Sigil Resonance: The glowing sigils on their skin grant them the ability to channel raw energy into their attacks or defenses, temporarily boosting their power during critical moments.Naturally skilled in martial combat and crafting, they excel as warriors, blacksmiths, and protectors.

Culture: The Varlian are a proud and honorable race known for their warrior traditions and craftsmanship. They value loyalty, strength, and discipline above all else, often taking up roles as guardians or adventurers. Cedrick embodies this spirit, with his unwavering determination and mastery of combat.

Unique Aspect: Varlian sigils grow brighter and stronger as they endure challenges, representing their personal growth. In moments of great need, a Varlian can activate a Sigil Burst, releasing a surge of energy that enhances their strength and resilience temporarily but leaves them fatigued afterward.

Age: 34

Title: The Iron Vanguard


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