This Necromancer Just Wants to Plant Trees

Chapter 2041: 592 A dozen seconds are still too long!



There's another ghostly blue spirit body trying to escape.

That is the unpredictable spirit body of the Boneyard.

Matthew captured the spirit body and temporarily sealed it in a bottle, knowing it would definitely come in handy later.

Dammon is also immensely wealthy.

In terms of total value, he even surpasses Demmo.

It indicates that the assassin profession is indeed very profitable.

After looting everything from both of them.

Matthew relaxed.

He slowly walked through the cemetery on this unfamiliar planet.

Seizing this opportunity to further perceive his bodily transformation.

Under the Legendary Power's creation effect.

Matthew's body completely transformed to another level.

Calling it a life-level jump would not be an exaggeration!

First is the level.

Since he wasn't sure how much XP was needed to become a legend, Matthew spent all his saved experience.

Therefore, he is not Level 21 now.

But has reached Level 23!

This is undoubtedly an impressive figure.

Be aware.

Beyond legendary, each level-up requires a massive amount of experience points to fill.

Correspondingly, each upgrade also brings leaps in attributes, resistance, and other related determinations.

Under the Legendary Power's creation effect.

Matthew's domain, abilities, spells, and attributes all completed their legendary transformation.

Except for Intelligence.

All his attributes reached 23 points, equal to his level.

For comparison.

Most legendary spellcasters have their non-main attributes around 20 points.

Matthew's uniqueness comes from deep early accumulation.

In the face of the multiplicative effects of legendary creation.

Matthew's accumulated domain earned him an effective leverage chip.

In fact.

Even with current attributes, they haven't reached the limit of what Matthew's previous accumulation can exert.

"The Legendary Power still owes me dozens of attribute points..."

After careful calculation.

Matthew reached this conclusion.

Legendary Power won't hold back without reason.

Due to level restrictions.

Twenty-three is the ceiling for ordinary attributes.

As long as Matthew's level can keep rising.

Those attributes will naturally compensate for growth in the future.

And his Intelligence reached an astounding 28 points, comparable to top-tier Superior Legends.

Overall.

Post-legendary Matthew's attribute panel could be called monstrous.

Even without the support of spells.

He could still contend with a Legendary Warrior in terms of raw attributes.

Next is the professional characteristic.

This time, Matthew again ascended as a necromancer.

Thus, he gained a legendary characteristic from the necromancer profession.

...

"Half-undead: You can live actively in the world in undead form, as long as over long periods calculated in years, you maintain undead form less than 1/3 of the time, this form will not negatively affect you.

"Half-undead" means you can reach places only undead can.

You can enter the Scar of the Dead and freely explore any corner.

You have gained partial clues and concealment information (knowledge) from the "Secrets of Death".

And in battle.

Even when fighting in human form, you will enjoy exemptions only high-level undead units can enjoy (such as immunity to instant death spells)."

...

This legendary characteristic gave Matthew another transformation in life form.

It also completely opened the Scar of the Dead's door for him.

After that.

Were two core abilities respectively derived from the "undying" and "nature" domains—

"Burial" and "Creation".

Burial needs no explanation.

Creation gives Matthew the ability to create things out of thin air and even create intelligent life.

This isn't like creating in Lost Paradise.

It's creating life in any plane of the Multiverse.

Even in the Path of God.

It's an ultimate taboo ability.

Matthew hadn't heard any spellcaster capable of creating life.

Even among deities in the Alliance.

He estimated he was the first.

The commonality among the core abilities of Burial and Creation is that activating them requires consuming a large amount of XP—

Matthew just spent enough XP to advance seven or eight 4th-tier professions to Tier 5 while burying Demmo and Dammon.

But the interesting part is.

The two abilities also give Matthew a unique effect for further massive XP harvest.

...

"Burial & Creation (special effect): You can take control of any cemetery or forest you pass.

Once successful.

Every breeze that touches the cemetery, every breath of the trees in the forest will provide you with a little XP."

...

Matthew has essentially become the administrator of every forest and cemetery in this world.

Even if it's not a forest or cemetery he opened.

He can still collect taxes aggressively.

This is the legendary power that accumulated over time!

Additionally.

Matthew also noticed the legendary transformation of some key abilities and spells—

"Harmonize Spells (Extraordinary Harmony)" became "Legendary Harmony".

The effect can harmonize three legendary spells into one superior legendary strength super spell;

All signature spells achieved qualitative leaps after legendary transformation.

Just as Matthew planned to check them individually.

He suddenly felt intense itching in his mind!

"This feeling, bad..."

"Seems like I'm growing a brain..."

Matthew couldn't help but look at the data bar.

...

"Hint: You are currently in the 'Spring Surge' of the Legendary Path, you will experience a boom in legendary abilities and spells!

You have gained a new legendary ability 'Wisdom Brain'!

Wisdom Brain: Your consciousness space will spawn a miniature magical brain, providing you with an additional 100% Focus space..."

...


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