Chapter 684: Clan Missions
Inside the Clan Hall, the air felt warmer…
Shane noticed that the walls had written names of the members, clan achievements, and paintings for aesthetic…
One corner had a Communal Rest Hub with chairs, coffee brewers, and bulletin walls filled with messages and updates.
Another area featured a Crafting Workshop Nook where some members could spend Clan Points to upgrade items directly using the Clan's communal crafting buffs.
But the main highlight stood at the center of the hall.
The Mission Board.
It was a towering interface of enchanted steel and Spirit Crystals.
It contained the listing of up to ten active missions. The missions contained information, including the visuals of objectives, maps, enemy images, and rewards that could be received.
Raze gestured toward it.
"Right… I brought you here since you're not really helping us do some Clan Missions. Don't you think it's time for you to work? We need to increase our level faster… The other Clans are catching up fast."
Raze said as she gestured at the mission board.
"These are our current Clan Missions. Since we're ranked one, we've been getting two or three High or Severe Threat Level Missions."
Shane stepped forward as he scanned over the listed missions.
[ Eclipse Revenant – Clan Missions: Active Listings ]
[ Mission 1: "Crypt Crawler Extermination"
Objective: Eliminate the Crypt Crawlers nesting in the Salt Mine near the waterfalls.
Threat Level: Guarded
Target: 10 Crypt Crawlers, 1 Crypt Crawler Leader
Rewards: Zombie Cores ×30, Wooden Treasure Chest ×2, Rare Crafting Materials, Clan EXP +100, Clan Skill Proficiency +10
Completed: 3/15 ]
"Hmm… three out of fifteen?" Shane muttered.
"Yes… Low-level missions like Minimal and Guarded Threat Level can be repeated fifteen times." Raze replied.
"I see…" Shane muttered.
[ Mission 2: "Nocturnal Marauders"
Objective: Hunt Siren Zombies lurking near the western forest.
Threat Level: Minimal
Target: 13 Siren Zombies
Rewards: Zombie Cores ×50, Bronze Treasure Chest ×1, Rare Talisman Ingredients, Clan EXP +200, Clan Skill Proficiency +2-
Completed: 9/10 ]
Shane gently nodded after confirming that the mission had been completed 9 out of 10. It seemed that this mission was quite easy as well. They just need to have the proper equipment to fight against the Siren Zombie's sound attacks.
[ Mission 3: "Signal Recovery Ops"
Objective: Locate and investigate a downed communications beacon lost in the previous storm.
Threat Level: Minimal
Location: Old Outpost #27
Rewards: Spirit Stones ×100, Communication Tower's Blueprint Fragment, Clan EXP +50
Completed: 1/5 ]
Looking at this mission, Shane realized that the mission wasn't just for eliminating Zombies. It was also for investigation, where they could find more blueprints.
[ Mission 4: "Flying Zombie Nest Sweep"
Objective: Destroy the nest of Flying Zombies that have taken over the eastern cliffs.
Threat Level: Guarded
Target: 20 Flying Zombie, 1 Flying Leader Zombie
Rewards: Combat Gear Component Box ×1, Flyer Hide ×5, Clan EXP +250, Clan Skill Proficiency +15
Completed: 1/5 ]
[ Mission 5: "Frozen Caravan Recovery"
Objective: Retrieve lost supplies from a frozen merchant caravan guarded by Icebound Zombies.
Threat Level: Guarded
Rewards: Zombie Cores ×50, Frozen Spirit Flask ×3, Mystery Chest (Silver Tier), Clan EXP +200
Completed: 1/5 ]
[ Mission 6: "Bonefire Gathering"
Objective: Secure 40 Spirit-Ember Bones from graveyards now overrun by Tyrant Zombies
Threat Level: Moderate
Rewards: Alchemy Catalyst ×2, Rare Bone Materials, Clan EXP +150, Clan Skill Proficiency +5
Completed: 1/5 ]
[ Mission 7: "Scout the Singing Mire"
Objective: Map and mark strange terrain shifts caused by mysterious corruption in the Singing Mire.
Threat Level: Elevated
Rewards: Map Fragments ×3, Random Rare Gift Pack x2, Clan EXP +500, Clan Skill Proficiency +35 ]
Completed: 0/2 ]
Shane paused for a moment after seeing the first Elevated Mission that no one had taken up just yet. He felt that it might be dangerous.
After all, the lowest threat was called Minimal, followed by Guarded, Moderate, Elevated, High, Severe, and lastly, the Extreme Threat Level.
Shane then confirmed the image of the terrain shown beside the mission list.
The mire seemed like a blurred, sickly green landscape filled with fog and half-submerged trees.
"The Singing Mire…" he muttered.
Raze followed his gaze and clicked her tongue softly.
"No one's taken it yet," she said, arms folded. "I assigned a few scouts to observe from the outer edge. One of them came back with his boots partially melted. Another reported that they heard someone singing there. I'm not sure if it's similar to the Siren Zombies.
"No wonder the system called it Singing Mire." Shane mused.
"Yeah. Not just random sound either. But some scouts said it was like hearing their own voice echo back in reverse. Whatever corruption's spreading there, it's not just physical. It's magical or something…"
Shane crossed his arms as he studied the projected objectives: map the terrain, mark the terrain shifts, gather samples.
"So no kill objectives… yet."
Raze nodded. "But if I had to guess? We'll be seeing a new type of Zombie, maybe Singer Zombie? Maybe Wailing Ghouls, too… After all, this thing might be related to a hidden Wild Shelter of a Necromancer… Those nasty Necromancers can use Dark Magic, and it might be related…"
Shane gently nodded…
"Wouldn't be surprised if there are several Necromancers there. We just have to be careful. Only high-level members should accept a mission like this."
"That's true… However, you should start helping those with the Ascension Quest. Many members reached Level 50 during the Zombie Wave… I'm sure if you helped some of them, you'd benefit a lot."
Shane nodded at this since he would certainly receive a part of their reward for participating in various Zombie Hunts.
Anyway, as the two of them stood in silence, staring at the mission screen, Raze eventually sighed.
"Truth is, the only reason no one's touched that one yet is… people are tired. We just finished surviving a Zombie Wave. Everyone's burnt out…"
Shane nodded slowly. "Then I'll take it... If there's really a new Zombie there, it might be a good chance to get a First Kill Reward."
It had been a long time since he got a First Kill Reward, so Shane couldn't help but feel hopeful about this mission.